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Searched
refs:debugOverdraw
(Results
1 - 14
of
14
) sorted by null
/frameworks/base/libs/hwui/tests/unit/
TestUtilsTests.cpp
25
bool previous = Properties::
debugOverdraw
;
27
ScopedProperty<bool>
debugOverdraw
(Properties::
debugOverdraw
, true);
28
EXPECT_TRUE(Properties::
debugOverdraw
);
30
EXPECT_EQ(previous, Properties::
debugOverdraw
);
32
ScopedProperty<bool>
debugOverdraw
(Properties::
debugOverdraw
, false);
33
EXPECT_FALSE(Properties::
debugOverdraw
);
35
EXPECT_EQ(previous, Properties::
debugOverdraw
);
BakedOpDispatcherTests.cpp
237
for (bool
debugOverdraw
: { false, true }) {
239
ScopedProperty<bool> ovdProp(Properties::
debugOverdraw
,
debugOverdraw
);
270
if (debugLayersUpdates ||
debugOverdraw
) expectedCount++;
271
if (
debugOverdraw
) expectedCount += 4;
/frameworks/base/libs/hwui/
Properties.cpp
33
bool Properties::
debugOverdraw
= false;
92
bool prevDebugOverdraw =
debugOverdraw
;
95
debugOverdraw
= false;
99
debugOverdraw
= true;
102
debugOverdraw
= true;
164
|| (prevDebugOverdraw !=
debugOverdraw
)
Properties.h
260
static bool
debugOverdraw
;
BakedOpRenderer.cpp
126
mRenderState.
debugOverdraw
(true, true);
130
if (CC_UNLIKELY(Properties::
debugOverdraw
)) {
302
if (CC_LIKELY(!Properties::
debugOverdraw
)) {
OpenGLRenderer.cpp
137
debugOverdraw
(true, true);
218
debugOverdraw
(true, false);
293
void OpenGLRenderer::
debugOverdraw
(bool enable, bool clear) {
294
mRenderState.
debugOverdraw
(enable, clear);
298
if (Properties::
debugOverdraw
&& getTargetFbo() == 0) {
336
debugOverdraw
(false, false);
687
debugOverdraw
(false, false);
740
debugOverdraw
(true, false);
841
if (CC_UNLIKELY(Properties::
debugOverdraw
&& getTargetFbo() == 0 && COND)) { \
[
all
...]
LayerBuilder.cpp
248
&& !Properties::
debugOverdraw
)) {
OpenGLRenderer.h
707
void
debugOverdraw
(bool enable, bool clear);
DeferredDisplayList.cpp
48
return !Properties::
debugOverdraw
;
GlopBuilder.cpp
645
mDescription.hasDebugHighlight = !Properties::
debugOverdraw
RenderNode.cpp
235
bool functorsNeedLayer = Properties::
debugOverdraw
;
[
all
...]
BakedOpDispatcher.cpp
[
all
...]
/frameworks/base/libs/hwui/renderstate/
RenderState.cpp
181
debugOverdraw
(false, false);
187
debugOverdraw
(false, false);
198
void RenderState::
debugOverdraw
(bool enable, bool clear) {
199
if (Properties::
debugOverdraw
&& mFramebuffer == 0) {
RenderState.h
72
void
debugOverdraw
(bool enable, bool clear);
Completed in 219 milliseconds