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Searched
refs:defaultFragSrc
(Results
1 - 5
of
5
) sorted by null
/external/deqp/modules/gles2/functional/
es2fShaderBuiltinVarTests.cpp
115
static const char*
defaultFragSrc
=
144
m_fragShaderSource = m_isVertexCase ?
defaultFragSrc
: src.str();
210
static const char*
defaultFragSrc
=
232
m_fragShaderSource = m_isVertexCase ?
defaultFragSrc
: src.str();
es2fShaderStructTests.cpp
162
static const char*
defaultFragSrc
=
190
return new ShaderStructCase(context, name, description, isVertexCase, flags, evalFunc, setupUniforms, StringTemplate(shaderSrc.str()).specialize(spParams).c_str(),
defaultFragSrc
);
[
all
...]
/external/deqp/modules/gles3/functional/
es3fShaderStructTests.cpp
130
static const char*
defaultFragSrc
=
164
return new ShaderStructCase(context, name, description, isVertexCase, usesTextures, evalFunc, setupUniforms, StringTemplate(shaderSrc.str()).specialize(spParams).c_str(),
defaultFragSrc
);
[
all
...]
es3fShaderBuiltinVarTests.cpp
222
static const char*
defaultFragSrc
=
249
m_fragShaderSource = m_isVertexCase ?
defaultFragSrc
: src.str();
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderStructTests.cpp
86
static std::string
defaultFragSrc
=
112
fragSrc =
defaultFragSrc
;
[
all
...]
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