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  /development/perftests/panorama/feature_stab/src/dbregtest/
dbregtest.cpp 79 bool& do_motion_smoothing,
92 bool do_motion_smoothing = DEFAULT_DO_MOTION_SMOOTHING; local
122 parse_cmd_line(cmdline, argc, progname, image_list_file_name, nr_corners, max_disparity, motion_model_type,quarter_resolution,reference_update_period,do_motion_smoothing,motion_smoothing_gain);
176 reg.Init(w,h,motion_model_type,DEFAULT_MAX_ITERATIONS,linear_polish,quarter_resolution,DB_POINT_STANDARDDEV,reference_update_period,do_motion_smoothing,motion_smoothing_gain,default_nr_samples,DB_DEFAULT_CHUNK_SIZE,nr_corners,max_disparity,use_smaller_matching_window);
313 bool& do_motion_smoothing,
365 --c; cmdline >> do_motion_smoothing; local
  /packages/apps/LegacyCamera/jni/feature_stab/src/dbregtest/
dbregtest.cpp 79 bool& do_motion_smoothing,
92 bool do_motion_smoothing = DEFAULT_DO_MOTION_SMOOTHING; local
122 parse_cmd_line(cmdline, argc, progname, image_list_file_name, nr_corners, max_disparity, motion_model_type,quarter_resolution,reference_update_period,do_motion_smoothing,motion_smoothing_gain);
176 reg.Init(w,h,motion_model_type,DEFAULT_MAX_ITERATIONS,linear_polish,quarter_resolution,DB_POINT_STANDARDDEV,reference_update_period,do_motion_smoothing,motion_smoothing_gain,default_nr_samples,DB_DEFAULT_CHUNK_SIZE,nr_corners,max_disparity,use_smaller_matching_window);
313 bool& do_motion_smoothing,
365 --c; cmdline >> do_motion_smoothing; local
  /development/perftests/panorama/feature_stab/src/dbreg/
dbreg.h 96 do_motion_smoothing,motion_smoothing_gain,
144 * \param do_motion_smoothing whether to perform display reference smoothing
161 bool do_motion_smoothing = false,
dbreg.cpp 154 bool do_motion_smoothing,
170 m_do_motion_smoothing = do_motion_smoothing;
  /packages/apps/LegacyCamera/jni/feature_stab/src/dbreg/
dbreg.h 96 do_motion_smoothing,motion_smoothing_gain,
144 * \param do_motion_smoothing whether to perform display reference smoothing
161 bool do_motion_smoothing = false,
dbreg.cpp 154 bool do_motion_smoothing,
170 m_do_motion_smoothing = do_motion_smoothing;

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