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Searched
refs:drawShape
(Results
1 - 9
of
9
) sorted by null
/external/skia/gm/
dstreadshuffle.cpp
45
void
drawShape
(SkCanvas* canvas,
169
this->
drawShape
(canvas, &p, shapeType);
aaxfermodes.cpp
151
this->
drawShape
(canvas, static_cast<Shape>(shapeIdx), paint, mode);
230
void
drawShape
(SkCanvas* canvas, Shape shape, const SkPaint& paint, SkXfermode::Mode mode) {
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
Box2DDebugRenderer.java
137
drawShape
(fixture, transform, SHAPE_NOT_ACTIVE);
139
drawShape
(fixture, transform, SHAPE_STATIC);
141
drawShape
(fixture, transform, SHAPE_KINEMATIC);
143
drawShape
(fixture, transform, SHAPE_NOT_AWAKE);
145
drawShape
(fixture, transform, SHAPE_AWAKE);
200
private void
drawShape
(Fixture fixture, Transform transform, Color color) {
/external/replicaisland/src/com/replica/replicaisland/
DebugSystem.java
55
public void
drawShape
(float x, float y, float width, float height, int shapeType, int colorType) {
GameObjectCollisionSystem.java
236
sSystemRegistry.debugSystem.
drawShape
(
248
sSystemRegistry.debugSystem.
drawShape
(
261
sSystemRegistry.debugSystem.
drawShape
(
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
World.java
698
drawShape
(f, xf, color, wireframe);
701
drawShape
(f, xf, color, wireframe);
704
drawShape
(f, xf, color, wireframe);
707
drawShape
(f, xf, color, wireframe);
710
drawShape
(f, xf, color, wireframe);
[
all
...]
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
Box2DDebugRenderer.java
122
drawShape
(fixture, transform, getColorByBody(body));
194
private void
drawShape
(Fixture fixture, Transform transform, Color color) {
/frameworks/base/libs/hwui/
OpenGLRenderer.cpp
[
all
...]
OpenGLRenderer.h
610
void
drawShape
(float left, float top, PathTexture* texture, const SkPaint* paint);
Completed in 316 milliseconds