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  /frameworks/native/opengl/libs/EGL/
egl_display.cpp 59 magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0), eglIsInitialized(false) {
131 while(!eglIsInitialized) refCond.wait(refLock);
135 while(eglIsInitialized) refCond.wait(refLock);
221 eglIsInitialized = true;
287 eglIsInitialized = false;
egl_display.h 134 bool eglIsInitialized;

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