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    Searched refs:fBaseFrequencyUni (Results 1 - 2 of 2) sorted by null

  /external/skia/experimental/SkPerlinNoiseShader2/
SkPerlinNoiseShader2.cpp 621 GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni;
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  /external/skia/src/effects/
SkPerlinNoiseShader.cpp 484 GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni;
601 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag,
604 const char* baseFrequencyUni = uniformHandler->getUniformCStr(fBaseFrequencyUni);
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