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Searched
refs:fBaseFrequencyUni
(Results
1 - 2
of
2
) sorted by null
/external/skia/experimental/SkPerlinNoiseShader2/
SkPerlinNoiseShader2.cpp
621
GrGLSLProgramDataManager::UniformHandle
fBaseFrequencyUni
;
[
all
...]
/external/skia/src/effects/
SkPerlinNoiseShader.cpp
484
GrGLSLProgramDataManager::UniformHandle
fBaseFrequencyUni
;
601
fBaseFrequencyUni
= uniformHandler->addUniform(kFragment_GrShaderFlag,
604
const char* baseFrequencyUni = uniformHandler->getUniformCStr(
fBaseFrequencyUni
);
[
all
...]
Completed in 643 milliseconds