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    Searched refs:fFenceSync (Results 1 - 3 of 3) sorted by null

  /external/skia/include/gpu/gl/
SkGLContext.h 28 bool fenceSyncSupport() const { return SkToBool(fFenceSync); }
31 if (!fFenceSync) {
91 SkGpuFenceSync* fenceSync() { return fFenceSync.get(); }
112 SkAutoTDelete<SkGpuFenceSync> fFenceSync;
  /external/skia/src/gpu/gl/
SkGLContext.cpp 53 SkASSERT(nullptr == fFenceSync.get());
59 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this));
63 if (fFenceSync) {
66 fFenceSync->deleteFence(fFrameFences[i]);
70 fFenceSync.reset(nullptr);
85 if (!fFenceSync) {
92 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) {
95 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]);
98 fFrameFences[fCurrentFenceIdx] = fFenceSync->insertFence();
106 if (fFenceSync) {
    [all...]
  /external/skia/tools/kilobench/
kilobench.cpp 293 : fFenceSync(mainContext->fenceSync())
312 fFenceSync->waitFence(sync, false);
353 fFenceSync->deleteFence(startSync);
354 fFenceSync->deleteFence(endSync);
383 *queue->addToHead() = fFenceSync->insertFence();
407 SkGpuFenceSync* fFenceSync;

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