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Searched
refs:fFenceSync
(Results
1 - 3
of
3
) sorted by null
/external/skia/include/gpu/gl/
SkGLContext.h
28
bool fenceSyncSupport() const { return SkToBool(
fFenceSync
); }
31
if (!
fFenceSync
) {
91
SkGpuFenceSync* fenceSync() { return
fFenceSync
.get(); }
112
SkAutoTDelete<SkGpuFenceSync>
fFenceSync
;
/external/skia/src/gpu/gl/
SkGLContext.cpp
53
SkASSERT(nullptr ==
fFenceSync
.get());
59
fFenceSync
.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this));
63
if (
fFenceSync
) {
66
fFenceSync
->deleteFence(fFrameFences[i]);
70
fFenceSync
.reset(nullptr);
85
if (!
fFenceSync
) {
92
if (!
fFenceSync
->waitFence(fFrameFences[fCurrentFenceIdx], true)) {
95
fFenceSync
->deleteFence(fFrameFences[fCurrentFenceIdx]);
98
fFrameFences[fCurrentFenceIdx] =
fFenceSync
->insertFence();
106
if (
fFenceSync
) {
[
all
...]
/external/skia/tools/kilobench/
kilobench.cpp
293
:
fFenceSync
(mainContext->fenceSync())
312
fFenceSync
->waitFence(sync, false);
353
fFenceSync
->deleteFence(startSync);
354
fFenceSync
->deleteFence(endSync);
383
*queue->addToHead() =
fFenceSync
->insertFence();
407
SkGpuFenceSync*
fFenceSync
;
Completed in 696 milliseconds