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    Searched refs:fFragmentUniformBuffer (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/vk/
GrVkProgram.cpp 54 fFragmentUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, fragmentUniformSize, true));
121 if (fFragmentUniformBuffer) {
122 fFragmentUniformBuffer->release(gpu);
137 fFragmentUniformBuffer->abandon();
197 fProgramDataManager.uploadUniformBuffers(gpu, fVertexUniformBuffer, fFragmentUniformBuffer);
227 if (fFragmentUniformBuffer.get()) {
234 fragBufferInfo.buffer = fFragmentUniformBuffer->buffer();
236 fragBufferInfo.range = fFragmentUniformBuffer->size();
352 if (fFragmentUniformBuffer.get()) {
353 commandBuffer.addResource(fFragmentUniformBuffer->resource())
    [all...]
GrVkProgram.h 136 SkAutoTDelete<GrVkUniformBuffer> fFragmentUniformBuffer;

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