HomeSort by relevance Sort by last modified time
    Searched refs:fInputs (Results 1 - 5 of 5) sorted by null

  /external/skia/include/core/
SkImageFilter.h 229 return fInputs[i];
298 int inputCount() const { return fInputs.count(); }
299 SkImageFilter** inputs() const { return fInputs.get(); }
301 SkImageFilter* getInput(int index) const { return fInputs[index]; }
312 SkAutoSTArray<2, SkImageFilter*> fInputs;
454 SkImageFilter** fInputs;
  /external/skia/src/core/
SkImageFilter.cpp 108 for (int i = 0; i < fInputs.count(); ++i) {
109 SkSafeUnref(fInputs[i]);
115 fInputs.reset(count);
116 sk_bzero(fInputs.get(), size);
120 const size_t size = fInputs.count() * sizeof(SkImageFilter*);
121 memcpy(inputs, fInputs.get(), size);
122 sk_bzero(fInputs.get(), size);
137 fInputs[i] = buffer.readImageFilter();
162 fInputs(new SkImageFilter*[inputCount]),
170 fInputs[i] = inputs[i]
    [all...]
  /external/skia/src/gpu/glsl/
GrGLSLShaderBuilder.cpp 17 , fInputs(GrGLSLProgramBuilder::kVarsPerBlock)
164 this->appendDecls(fInputs, &this->inputs());
GrGLSLShaderBuilder.h 226 VarArray fInputs;
236 friend class GrGLPathProgramBuilder; // to access fInputs.
GrGLSLFragmentShaderBuilder.cpp 141 fInputs.push_back().set(kVec4f_GrSLType,

Completed in 108 milliseconds