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Searched
refs:fLastY
(Results
1 - 8
of
8
) sorted by null
/external/skia/src/core/
SkEdgeBuilder.cpp
30
if (edge->
fLastY
+ 1 == last->fFirstY) {
34
if (edge->fFirstY == last->
fLastY
+ 1) {
35
last->
fLastY
= edge->
fLastY
;
41
if (edge->
fLastY
== last->
fLastY
) {
44
if (edge->
fLastY
< last->
fLastY
) {
45
last->fFirstY = edge->
fLastY
+ 1;
48
last->fFirstY = last->
fLastY
+ 1
[
all
...]
SkEdge.h
33
int32_t
fLastY
;
47
return
fLastY
>= clip.fTop;
52
SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY,
fLastY
, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
60
SkASSERT(fFirstY <=
fLastY
);
127
fLastY
= bot - 1;
SkRegion_path.cpp
54
SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->
fLastY
, line->fXCount);
78
SkRegion::RunType
fLastY
;
98
fPrevScanline->
fLastY
+ 1 == fCurrScanline->
fLastY
&&
103
fPrevScanline->
fLastY
= fCurrScanline->
fLastY
;
163
fCurrScanline->
fLastY
= (SkRegion::RunType)(y);
166
SkASSERT(y >= fCurrScanline->
fLastY
);
168
if (y > fCurrScanline->
fLastY
) {
172
int prevLastY = fCurrScanline->
fLastY
;
[
all
...]
SkScan_Path.cpp
112
SkASSERT(edge->fFirstY <= edge->
fLastY
);
154
SkASSERT(currE->
fLastY
>= curr_y);
173
if (currE->
fLastY
== curr_y) { // are we done with this edge?
189
SkASSERT(currE->
fLastY
> curr_y);
226
SkASSERT(edge->
fLastY
>= last_y);
227
if (last_y == edge->
fLastY
) {
272
int local_bot = SkMin32(leftE->
fLastY
, riteE->
fLastY
);
SkEdge.cpp
79
fLastY
= bot - 1;
120
fLastY
= bot - 1;
134
SkASSERT(
fLastY
>= clip.fTop);
459
// SkDebugf("LastX err=%d, LastY err=%d\n", (oldx + (fCDx >> shift) - fLastX), (oldy + (fCDy >> shift) -
fLastY
));
SkAAClip.cpp
[
all
...]
/external/skia/src/views/
SkTouchGesture.cpp
140
rec->fStartY = rec->fPrevY = rec->
fLastY
= y;
222
if (close_enough_for_jitter(rec.fLastX, rec.
fLastY
, x, y)) {
223
// SkDebugf("--- drop touchMove, withing jitter tolerance %g %g\n", rec.fLastX - x, rec.
fLastY
- y);
229
rec.fPrevY = rec.
fLastY
; rec.
fLastY
= y;
235
float dy = rec.
fLastY
- rec.fStartY;
252
center(rec0.
fLastY
, rec1.
fLastY
));
269
if (this->handleDblTap(rec.fLastX, rec.
fLastY
)) {
278
float dy = rec.
fLastY
- rec.fPrevY
[
all
...]
/external/skia/include/views/
SkTouchGesture.h
57
float fLastX,
fLastY
;
Completed in 5472 milliseconds