/external/skia/src/gpu/effects/ |
Gr1DKernelEffect.h | 36 , fRadius(radius) {} 42 int radius() const { return fRadius; } 43 int width() const { return WidthFromRadius(fRadius); } 48 str.appendf("Direction: %s, Radius: %d ", kX_Direction == fDirection ? "X" : "Y", fRadius); 56 int fRadius;
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GrOvalEffect.cpp | 29 SkScalar getRadius() const { return fRadius; } 45 SkScalar fRadius; 65 , fRadius(r) 73 return fEdgeType == ce.fEdgeType && fCenter == ce.fCenter && fRadius == ce.fRadius;
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/external/skia/bench/ |
MorphologyBench.cpp | 31 SkScalar fRadius; 38 fRadius = rad; 63 r.offset(fRadius, fRadius); 65 if (fRadius > 0) { 69 mf = SkDilateImageFilter::Create(SkScalarFloorToInt(fRadius), 70 SkScalarFloorToInt(fRadius)); 73 mf = SkErodeImageFilter::Create(SkScalarFloorToInt(fRadius), 74 SkScalarFloorToInt(fRadius));
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BlurBench.cpp | 31 SkScalar fRadius; 38 fRadius = rad; 66 r.offset(fRadius, fRadius); 68 if (fRadius > 0) { 70 SkBlurMask::ConvertRadiusToSigma(fRadius),
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BlurRectsBench.cpp | 19 fRadius = radius; 34 paint.setMaskFilter(SkBlurMaskFilter::Create(kNormal_SkBlurStyle, fRadius))->unref(); 49 SkScalar fRadius;
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BlurRectBench.cpp | 25 SkScalar fRadius; 30 fRadius = rad; 32 if (fRadius > SkIntToScalar(25)) { 34 } else if (fRadius > SkIntToScalar(5)) { 47 return fRadius; 60 SkScalar pad = fRadius*3/2 + SK_Scalar1;
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/external/skia/src/effects/ |
SkArcToPathEffect.cpp | 14 SkArcToPathEffect::SkArcToPathEffect(SkScalar radius) : fRadius(radius) {} 35 dst->arcTo(pts[0], pts[1], fRadius); 69 buffer.writeScalar(fRadius); 75 str->appendf("radius: %f", fRadius);
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SkCornerPathEffect.cpp | 16 SkCornerPathEffect::SkCornerPathEffect(SkScalar radius) : fRadius(radius) {} 35 if (0 == fRadius) { 71 bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step); 147 buffer.writeScalar(fRadius); 153 str->appendf("radius: %.2f", fRadius);
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/external/dng_sdk/source/ |
dng_resample.h | 112 uint32 fRadius; 131 return fRadius; 136 return fRadius * 2; 141 return 1 - (int32) fRadius; 196 uint32 fRadius; 215 return fRadius; 220 return fRadius * 2; 225 return 1 - (int32) fRadius;
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dng_resample.cpp | 138 : fRadius (0) 171 fRadius = (uint32) (kernel.Extent () / scale + 0.9999); 175 uint32 width = fRadius * 2; 234 int32 k = (int32) j - (int32) fRadius + 1; 277 w16 [fRadius - (fract >= 0.5 ? 0 : 1)] += (int16) (16384 - t16); 289 : fRadius (0) 317 fRadius = (uint32) (kernel.Extent () + 0.9999); 325 if (!SafeUint32Mult (fRadius, 2, &width) || 396 int32 yInt = ((int32) i) - (int32) fRadius + 1; 402 int32 xInt = ((int32) j) - (int32) fRadius + 1 [all...] |
dng_render.h | 45 real64 fRadius; // Rounding radius.
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/external/skia/include/effects/ |
SkArcToPathEffect.h | 35 SkScalar fRadius;
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SkCornerPathEffect.h | 42 SkScalar fRadius;
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SkMorphologyImageFilter.h | 46 SkISize radius() const { return fRadius; } 49 SkISize fRadius;
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/external/skia/tests/ |
GradientTest.cpp | 45 const SkScalar* fRadius; // 2 99 rec.fRadius[0], 108 REPORTER_ASSERT(reporter, info.fRadius[0] == rec.fRadius[0]); 125 rec.fRadius[0], 127 rec.fRadius[1], 136 REPORTER_ASSERT(reporter, !memcmp(info.fRadius, rec.fRadius, 2 * sizeof(SkScalar))); 183 rec.fRadius = gRad;
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/external/skia/src/effects/gradients/ |
SkRadialGradient.h | 48 const SkScalar fRadius;
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SkTwoPointConicalGradient.cpp | 87 fRadius = SkScalarToFloat(rad0); 88 fDRadius = SkScalarToFloat(rad1) - fRadius; 91 fRadius2 = sqr(fRadius); 92 fRDR = fRadius * fDRadius; 124 float r = lerp(fRec.fRadius, fRec.fDRadius, t); 127 r = lerp(fRec.fRadius, fRec.fDRadius, t); 298 info->fRadius[0] = fRadius1; 299 info->fRadius[1] = fRadius2; 302 SkTSwap(info->fRadius[0], info->fRadius[1]) [all...] |
SkTwoPointConicalGradient.h | 24 float fRadius;
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SkRadialGradient.cpp | 40 , fRadius(radius) { 59 info->fRadius[0] = fRadius; 78 buffer.writeScalar(fRadius); 378 str->appendScalar(fRadius);
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
btSphereBoxCollisionAlgorithm.java | 65 public boolean getSphereDistance(btCollisionObjectWrapper boxObjWrap, Vector3 v3PointOnBox, Vector3 normal, SWIGTYPE_p_float penetrationDepth, Vector3 v3SphereCenter, float fRadius, float maxContactDistance) { 66 return CollisionJNI.btSphereBoxCollisionAlgorithm_getSphereDistance(swigCPtr, this, btCollisionObjectWrapper.getCPtr(boxObjWrap), boxObjWrap, v3PointOnBox, normal, SWIGTYPE_p_float.getCPtr(penetrationDepth), v3SphereCenter, fRadius, maxContactDistance);
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/ |
btSphereBoxCollisionAlgorithm.h | 53 bool getSphereDistance( const btCollisionObjectWrapper* boxObjWrap, btVector3& v3PointOnBox, btVector3& normal, btScalar& penetrationDepth, const btVector3& v3SphereCenter, btScalar fRadius, btScalar maxContactDistance );
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btSphereBoxCollisionAlgorithm.cpp | 101 bool btSphereBoxCollisionAlgorithm::getSphereDistance(const btCollisionObjectWrapper* boxObjWrap, btVector3& pointOnBox, btVector3& normal, btScalar& penetrationDepth, const btVector3& sphereCenter, btScalar fRadius, btScalar maxContactDistance ) 121 btScalar intersectionDist = fRadius + boxMargin; 146 // v3PointOnSphere = sphereRelPos - (normal * fRadius);
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/external/skia/samplecode/ |
ClockFaceView.cpp | 73 : Sk2DPathEffect(matrix), fRadius(radius), fPts(pts) {} 90 dst->addCircle(loc.fX, loc.fY, fRadius); 95 buffer.writeScalar(fRadius); 99 SkScalar fRadius;
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SampleQuadStroker.cpp | 125 SkScalar fRadius; 171 fRadius = 150; 548 path.arcTo(fPts[11], fPts[12], fRadius); 557 before.setLength(fRadius); 558 after.setLength(fRadius); 609 path.arcTo(fPts[11], fPts[12], fRadius); 652 r.set(center.fX - fRadius, center.fY - fRadius, center.fX + fRadius, 653 center.fY + fRadius); [all...] |
/external/skia/src/pdf/ |
SkPDFShader.cpp | 301 SkScalar r0 = info.fRadius[0]; 302 SkScalar dr = info.fRadius[1] - info.fRadius[0]; 724 transformPoints[1].fX += info->fRadius[0]; 793 twoPointRadialInfo.fRadius[0] = 794 inverseMapperMatrix.mapRadius(info->fRadius[0]); 795 twoPointRadialInfo.fRadius[1] = 796 inverseMapperMatrix.mapRadius(info->fRadius[1]); [all...] |