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    Searched refs:fSaveCount (Results 1 - 6 of 6) sorted by null

  /external/skia/src/core/
SkCanvasPriv.h 20 int fSaveCount;
SkClipStack.cpp 36 fSaveCount = that.fSaveCount;
53 fSaveCount != element.fSaveCount) {
184 return fSaveCount == saveCount &&
496 , fSaveCount(0) {
506 , fSaveCount(0) {
514 , fSaveCount(0) {
532 fSaveCount = b.fSaveCount;
    [all...]
SkCanvas.cpp 453 fSaveCount = canvas->getSaveCount();
520 SkASSERT(fCanvas->getSaveCount() == fSaveCount);
546 int fSaveCount;
656 fSaveCount = 1;
    [all...]
  /external/skia/include/core/
SkClipStack.h 21 // stores the stack depth (fSaveCount) and clips (fDeque) separately.
23 // (i.e., the fSaveCount in force when it was added). Restores are thus
24 // implemented by removing clips from fDeque that have an fSaveCount larger
81 int getSaveCount() const { return fSaveCount; }
183 int fSaveCount; // save count of stack when this element was added.
225 fSaveCount = saveCount;
294 int getSaveCount() const { return fSaveCount; }
454 int fSaveCount;
SkCanvas.h     [all...]
  /external/skia/tests/
PictureTest.cpp 557 , fSaveCount(0)
568 ++fSaveCount;
577 unsigned int getSaveCount() const { return fSaveCount; }
582 unsigned int fSaveCount;
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