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    Searched refs:fShaderStrings (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLShaderBuilder.h 184 fShaderStrings.push_back();
190 SkString& versionDecl() { return fShaderStrings[kVersionDecl]; }
191 SkString& extensions() { return fShaderStrings[kExtensions]; }
192 SkString& definitions() { return fShaderStrings[kDefinitions]; }
193 SkString& precisionQualifier() { return fShaderStrings[kPrecisionQualifier]; }
194 SkString& layoutQualifiers() { return fShaderStrings[kLayoutQualifiers]; }
195 SkString& uniforms() { return fShaderStrings[kUniforms]; }
196 SkString& inputs() { return fShaderStrings[kInputs]; }
197 SkString& outputs() { return fShaderStrings[kOutputs]; }
198 SkString& functions() { return fShaderStrings[kFunctions];
    [all...]
GrGLSLShaderBuilder.cpp 24 fShaderStrings.push_back();
171 fCompilerStrings[i] = fShaderStrings[i].c_str();
172 fCompilerStringLengths[i] = (int)fShaderStrings[i].size();

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