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Searched
refs:fShaderStrings
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/gpu/glsl/
GrGLSLShaderBuilder.h
184
fShaderStrings
.push_back();
190
SkString& versionDecl() { return
fShaderStrings
[kVersionDecl]; }
191
SkString& extensions() { return
fShaderStrings
[kExtensions]; }
192
SkString& definitions() { return
fShaderStrings
[kDefinitions]; }
193
SkString& precisionQualifier() { return
fShaderStrings
[kPrecisionQualifier]; }
194
SkString& layoutQualifiers() { return
fShaderStrings
[kLayoutQualifiers]; }
195
SkString& uniforms() { return
fShaderStrings
[kUniforms]; }
196
SkString& inputs() { return
fShaderStrings
[kInputs]; }
197
SkString& outputs() { return
fShaderStrings
[kOutputs]; }
198
SkString& functions() { return
fShaderStrings
[kFunctions];
[
all
...]
GrGLSLShaderBuilder.cpp
24
fShaderStrings
.push_back();
171
fCompilerStrings[i] =
fShaderStrings
[i].c_str();
172
fCompilerStringLengths[i] = (int)
fShaderStrings
[i].size();
Completed in 61 milliseconds