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Searched
refs:fVertexUniformBuffer
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/gpu/vk/
GrVkProgram.cpp
53
fVertexUniformBuffer
.reset(GrVkUniformBuffer::Create(gpu, vertexUniformSize, true));
117
if (
fVertexUniformBuffer
) {
118
fVertexUniformBuffer
->release(gpu);
136
fVertexUniformBuffer
->abandon();
197
fProgramDataManager.uploadUniformBuffers(gpu,
fVertexUniformBuffer
, fFragmentUniformBuffer);
206
if (
fVertexUniformBuffer
.get()) {
210
vertBufferInfo.buffer =
fVertexUniformBuffer
->buffer();
212
vertBufferInfo.range =
fVertexUniformBuffer
->size();
349
if (
fVertexUniformBuffer
.get()) {
350
commandBuffer.addResource(
fVertexUniformBuffer
->resource())
[
all
...]
GrVkProgram.h
135
SkAutoTDelete<GrVkUniformBuffer>
fVertexUniformBuffer
;
Completed in 2987 milliseconds