/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
b2TimeStep.h | 27 float32 step; 28 float32 collide; 29 float32 solve; 30 float32 solveInit; 31 float32 solveVelocity; 32 float32 solvePosition; 33 float32 broadphase; 34 float32 solveTOI; 40 float32 dt; // time step 41 float32 inv_dt; // inverse time step (0 if dt == 0) [all...] |
b2Fixture.h | 77 float32 friction; 80 float32 restitution; 83 float32 density; 171 void SetDensity(float32 density); 174 float32 GetDensity() const; 177 float32 GetFriction() const; 181 void SetFriction(float32 friction); 184 float32 GetRestitution() const; 188 void SetRestitution(float32 restitution); 218 float32 m_density [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/ |
b2WheelJoint.h | 62 float32 maxMotorTorque; 65 float32 motorSpeed; 68 float32 frequencyHz; 71 float32 dampingRatio; 87 b2Vec2 GetReactionForce(float32 inv_dt) const; 88 float32 GetReactionTorque(float32 inv_dt) const; 100 float32 GetJointTranslation() const; 103 float32 GetJointSpeed() const; 112 void SetMotorSpeed(float32 speed) [all...] |
b2DistanceJoint.h | 54 float32 length; 58 float32 frequencyHz; 61 float32 dampingRatio; 76 b2Vec2 GetReactionForce(float32 inv_dt) const; 80 float32 GetReactionTorque(float32 inv_dt) const; 90 void SetLength(float32 length); 91 float32 GetLength() const; 94 void SetFrequency(float32 hz); 95 float32 GetFrequency() const [all...] |
b2MotorJoint.h | 44 float32 angularOffset; 47 float32 maxForce; 50 float32 maxTorque; 53 float32 correctionFactor; 65 b2Vec2 GetReactionForce(float32 inv_dt) const; 66 float32 GetReactionTorque(float32 inv_dt) const; 73 void SetAngularOffset(float32 angularOffset); 74 float32 GetAngularOffset() const; 77 void SetMaxForce(float32 force) [all...] |
b2PrismaticJoint.h | 61 float32 referenceAngle; 67 float32 lowerTranslation; 70 float32 upperTranslation; 76 float32 maxMotorForce; 79 float32 motorSpeed; 92 b2Vec2 GetReactionForce(float32 inv_dt) const; 93 float32 GetReactionTorque(float32 inv_dt) const; 105 float32 GetReferenceAngle() const { return m_referenceAngle; } 108 float32 GetJointTranslation() const [all...] |
b2MouseJoint.h | 44 float32 maxForce; 47 float32 frequencyHz; 50 float32 dampingRatio; 71 b2Vec2 GetReactionForce(float32 inv_dt) const; 74 float32 GetReactionTorque(float32 inv_dt) const; 81 void SetMaxForce(float32 force); 82 float32 GetMaxForce() const; 85 void SetFrequency(float32 hz); 86 float32 GetFrequency() const [all...] |
b2RevoluteJoint.h | 62 float32 referenceAngle; 68 float32 lowerAngle; 71 float32 upperAngle; 77 float32 motorSpeed; 81 float32 maxMotorTorque; 103 float32 GetReferenceAngle() const { return m_referenceAngle; } 106 float32 GetJointAngle() const; 109 float32 GetJointSpeed() const; 118 float32 GetLowerLimit() const; 121 float32 GetUpperLimit() const [all...] |
b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; 47 float32 ratio); 62 float32 lengthA; 65 float32 lengthB; 68 float32 ratio; 85 b2Vec2 GetReactionForce(float32 inv_dt) const; 86 float32 GetReactionTorque(float32 inv_dt) const; 95 float32 GetLengthA() const; 98 float32 GetLengthB() const [all...] |
b2FrictionJoint.h | 47 float32 maxForce; 50 float32 maxTorque; 61 b2Vec2 GetReactionForce(float32 inv_dt) const; 62 float32 GetReactionTorque(float32 inv_dt) const; 71 void SetMaxForce(float32 force); 74 float32 GetMaxForce() const; 77 void SetMaxTorque(float32 torque); 80 float32 GetMaxTorque() const; 100 float32 m_angularImpulse [all...] |
b2WeldJoint.h | 50 float32 referenceAngle; 54 float32 frequencyHz; 57 float32 dampingRatio; 68 b2Vec2 GetReactionForce(float32 inv_dt) const; 69 float32 GetReactionTorque(float32 inv_dt) const; 78 float32 GetReferenceAngle() const { return m_referenceAngle; } 81 void SetFrequency(float32 hz) { m_frequencyHz = hz; } 82 float32 GetFrequency() const { return m_frequencyHz; } 85 void SetDampingRatio(float32 ratio) { m_dampingRatio = ratio; [all...] |
b2GearJoint.h | 44 float32 ratio; 62 b2Vec2 GetReactionForce(float32 inv_dt) const; 63 float32 GetReactionTorque(float32 inv_dt) const; 72 void SetRatio(float32 ratio); 73 float32 GetRatio() const; 107 float32 m_referenceAngleA; 108 float32 m_referenceAngleB; 110 float32 m_constant; 111 float32 m_ratio [all...] |
b2RopeJoint.h | 47 float32 maxLength; 64 b2Vec2 GetReactionForce(float32 inv_dt) const; 65 float32 GetReactionTorque(float32 inv_dt) const; 74 void SetMaxLength(float32 length) { m_maxLength = length; } 75 float32 GetMaxLength() const; 94 float32 m_maxLength; 95 float32 m_length; 96 float32 m_impulse; 106 float32 m_invMassA [all...] |
b2WheelJoint.cpp | 88 float32 mA = m_invMassA, mB = m_invMassB; 89 float32 iA = m_invIA, iB = m_invIB; 92 float32 aA = data.positions[m_indexA].a; 94 float32 wA = data.velocities[m_indexA].w; 97 float32 aB = data.positions[m_indexB].a; 99 float32 wB = data.velocities[m_indexB].w; 132 float32 invMass = mA + mB + iA * m_sAx * m_sAx + iB * m_sBx * m_sBx; 138 float32 C = b2Dot(d, m_ax); 141 float32 omega = 2.0f * b2_pi * m_frequencyHz; 144 float32 d = 2.0f * m_springMass * m_dampingRatio * omega [all...] |
/prebuilts/go/darwin-x86/test/fixedbugs/ |
issue7044.go | 17 func f() [16]float32 { 19 float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1 [all...] |
/prebuilts/go/linux-x86/test/fixedbugs/ |
issue7044.go | 17 func f() [16]float32 { 19 float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1), float32(1 [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Rope/ |
b2Rope.h | 47 float32* masses; 53 float32 damping; 56 float32 k2; 59 float32 k3; 73 void Step(float32 timeStep, int32 iterations); 91 void SetAngle(float32 angle); 103 float32* m_ims; 105 float32* m_Ls; 106 float32* m_as; 109 float32 m_damping [all...] |
b2Rope.cpp | 53 m_ims = (float32*)b2Alloc(m_count * sizeof(float32)); 61 float32 m = def->masses[i]; 74 m_Ls = (float32*)b2Alloc(count2 * sizeof(float32)); 75 m_as = (float32*)b2Alloc(count3 * sizeof(float32)); 93 float32 a = b2Cross(d1, d2); 94 float32 b = b2Dot(d1, d2); 105 void b2Rope::Step(float32 h, int32 iterations [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Common/ |
b2Draw.h | 28 b2Color(float32 r, float32 g, float32 b, float32 a = 1.0f) : r(r), g(g), b(b), a(a) {}
29 void Set(float32 ri, float32 gi, float32 bi, float32 ai = 1.0f) { r = ri; g = gi; b = bi; a = ai; }
30 float32 r, g, b, a;
70 virtual void DrawCircle(const b2Vec2& center, float32 radius, const b2Color& color) = 0 [all...] |
/external/vulkan-validation-layers/libs/glm/detail/ |
glm.cpp | 47 template struct tvec1<float32, lowp>; 59 template struct tvec1<float32, mediump>; 71 template struct tvec1<float32, highp>; 83 template struct tvec2<float32, lowp>; 94 template struct tvec2<float32, mediump>; 105 template struct tvec2<float32, highp>; 117 template struct tvec3<float32, lowp>; 128 template struct tvec3<float32, mediump>; 139 template struct tvec3<float32, highp>; 151 template struct tvec4<float32, lowp> [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/ |
b2ContactSolver.h | 35 float32 normalImpulse; 36 float32 tangentImpulse; 37 float32 normalMass; 38 float32 tangentMass; 39 float32 velocityBias; 50 float32 invMassA, invMassB; 51 float32 invIA, invIB; 52 float32 friction; 53 float32 restitution; 54 float32 tangentSpeed [all...] |
/prebuilts/go/darwin-x86/test/ken/ |
simparray.go | 11 var b[10] float32; 15 var a[10] float32; 18 a[i] = float32(i); 21 s1 := float32(0); 29 b[i] = float32(i); 32 s2 := float32(0);
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/prebuilts/go/linux-x86/test/ken/ |
simparray.go | 11 var b[10] float32; 15 var a[10] float32; 18 a[i] = float32(i); 21 s1 := float32(0); 29 b[i] = float32(i); 32 s2 := float32(0);
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/prebuilts/go/darwin-x86/test/ |
float_lit2.go | 3 // Check conversion of constant to float32/float64 near min/max boundaries. 16 // The largest exact float32 is f? = (1+(1-2²³))×2¹²? = (1-2²?)×2¹²? = 2¹²? - 2¹??. 17 // The next float32 would be f? = (1+1)×2¹²? = 1×2¹²?, except that exponent is out of range. 18 // Float32 conversion rounds to the nearest float32, rounding to even mantissa: 49 {0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32 - ulp32/2), "max32 - ulp32 - ulp32/2"}, 50 {0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32), "max32 - ulp32"}, 51 {0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32/2), "max32 - ulp32/2"} [all...] |
/prebuilts/go/linux-x86/test/ |
float_lit2.go | 3 // Check conversion of constant to float32/float64 near min/max boundaries. 16 // The largest exact float32 is f? = (1+(1-2²³))×2¹²? = (1-2²?)×2¹²? = 2¹²? - 2¹??. 17 // The next float32 would be f? = (1+1)×2¹²? = 1×2¹²?, except that exponent is out of range. 18 // Float32 conversion rounds to the nearest float32, rounding to even mantissa: 49 {0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32 - ulp32/2), "max32 - ulp32 - ulp32/2"}, 50 {0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32), "max32 - ulp32"}, 51 {0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32/2), "max32 - ulp32/2"} [all...] |