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Searched
refs:frontOffset
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/mesa/drivers/dri/radeon/server/
radeon_dri.h
75
int
frontOffset
; /**< \brief front buffer offset */
/external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_screen.h
67
unsigned int
frontOffset
;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2CollidePolygon.cpp
186
float32
frontOffset
= b2Dot(normal, v11);
218
float32 separation = b2Dot(normal, clipPoints2[i].v) -
frontOffset
;
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/voxel/
VoxelChunk.java
33
private final int
frontOffset
;
45
this.
frontOffset
= -width;
104
if (voxels[i +
frontOffset
] == 0) vertexOffset = createFront(offset, x, y, z, vertices, vertexOffset);
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btBox2dBox2dCollisionAlgorithm.cpp
366
btScalar
frontOffset
= b2Dot(frontNormal, v11);
402
btScalar separation = b2Dot(frontNormal, clipPoints2[i].v) -
frontOffset
;
/external/libgdx/gdx/src/com/badlogic/gdx/math/
Intersector.java
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
Collision.java
655
// float
frontOffset
= Vec2.dot(normal, v11);
656
float
frontOffset
= normalx * v11.x + normaly * v11.y;
692
// float separation = Vec2.dot(normal, clipPoints2[i].v) -
frontOffset
;
693
float separation = normalx * clipPoints2[i].v.x + normaly * clipPoints2[i].v.y -
frontOffset
;
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