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    Searched refs:frontOffset (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/radeon/server/
radeon_dri.h 75 int frontOffset; /**< \brief front buffer offset */
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_screen.h 67 unsigned int frontOffset;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2CollidePolygon.cpp 186 float32 frontOffset = b2Dot(normal, v11);
218 float32 separation = b2Dot(normal, clipPoints2[i].v) - frontOffset;
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/voxel/
VoxelChunk.java 33 private final int frontOffset;
45 this.frontOffset = -width;
104 if (voxels[i + frontOffset] == 0) vertexOffset = createFront(offset, x, y, z, vertices, vertexOffset);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btBox2dBox2dCollisionAlgorithm.cpp 366 btScalar frontOffset = b2Dot(frontNormal, v11);
402 btScalar separation = b2Dot(frontNormal, clipPoints2[i].v) - frontOffset;
  /external/libgdx/gdx/src/com/badlogic/gdx/math/
Intersector.java     [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
Collision.java 655 // float frontOffset = Vec2.dot(normal, v11);
656 float frontOffset = normalx * v11.x + normaly * v11.y;
692 // float separation = Vec2.dot(normal, clipPoints2[i].v) - frontOffset;
693 float separation = normalx * clipPoints2[i].v.x + normaly * clipPoints2[i].v.y - frontOffset;
    [all...]

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