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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btConeTwistConstraint.cpp 346 btVector3 ftorqueAxis2 = rel_pos2.cross(normal);
348 bodyB.internalApplyImpulse(normal*m_rbB.getInvMass(), m_rbB.getInvInertiaTensorWorld()*ftorqueAxis2,-impulse);
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btSequentialImpulseConstraintSolver.cpp     [all...]

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