/external/deqp/modules/gles2/functional/ |
es2fTextureFormatTests.cpp | 278 tcu::Vec4 gMin, gMax; 282 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; 283 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; 284 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; 285 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; 286 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; 287 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; 293 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax);
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es2fTextureSpecificationTests.cpp | 640 Vec4 gMin = randomVector<4>(rnd); 644 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 689 Vec4 gMin = randomVector<4>(rnd); 692 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 738 Vec4 gMin = randomVector<4>(rnd); 742 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 793 Vec4 gMin = randomVector<4>(rnd); 797 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 935 Vec4 gMin = randomVector<4>(rnd); 939 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax) [all...] |
es2fTextureFilteringTests.cpp | 182 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; 186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
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es2fVertexTextureTests.cpp | 496 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; 500 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureSpecificationTests.cpp | 340 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 344 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 380 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 384 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 618 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); 622 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 665 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); 669 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 736 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); 739 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMax) [all...] |
es31fTextureFilteringTests.cpp | 233 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; 236 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax);
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/external/deqp/modules/gles3/functional/ |
es3fTextureSpecificationTests.cpp | 672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 776 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 816 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 874 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax) [all...] |
es3fTextureFormatTests.cpp | 309 tcu::Vec4 gMin, gMax; 313 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; 314 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; 315 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; 316 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; 317 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; 318 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; 324 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); [all...] |
es3fTextureFilteringTests.cpp | 182 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; 186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 763 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; 766 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); [all...] |
es3fVertexTextureTests.cpp | 597 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; 601 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); [all...] |
es3fTextureShadowTests.cpp | 790 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; 794 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 151 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; 155 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 142 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; 146 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
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/external/valgrind/exp-sgcheck/ |
sg_main.c | [all...] |
/external/deqp/modules/glshared/ |
glsTextureTestUtil.cpp | [all...] |