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Searched
refs:getActivationState
(Results
1 - 14
of
14
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btSimulationIslandManager.cpp
248
if (colObj0->
getActivationState
()== ACTIVE_TAG)
252
if (colObj0->
getActivationState
()== DISABLE_DEACTIVATION)
297
if ( colObj0->
getActivationState
() == ISLAND_SLEEPING)
326
if (((colObj0) && colObj0->
getActivationState
() != ISLAND_SLEEPING) ||
327
((colObj1) && colObj1->
getActivationState
() != ISLAND_SLEEPING))
331
if (colObj0->isKinematicObject() && colObj0->
getActivationState
() != ISLAND_SLEEPING)
336
if (colObj1->isKinematicObject() && colObj1->
getActivationState
() != ISLAND_SLEEPING)
btCollisionObject.h
269
SIMD_FORCE_INLINE int
getActivationState
() const { return m_activationState1;}
288
return ((
getActivationState
() != ISLAND_SLEEPING) && (
getActivationState
() != DISABLE_SIMULATION));
btCollisionWorld.cpp
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyDynamicsWorld.cpp
139
if (col && col->
getActivationState
() == ACTIVE_TAG)
147
if (col && col->
getActivationState
() == ACTIVE_TAG)
156
if (col && col->
getActivationState
() != DISABLE_DEACTIVATION)
162
if (col && col->
getActivationState
() != DISABLE_DEACTIVATION)
453
if (bod->getBaseCollider() && bod->getBaseCollider()->
getActivationState
() == ISLAND_SLEEPING)
459
if (bod->getLink(b).m_collider && bod->getLink(b).m_collider->
getActivationState
()==ISLAND_SLEEPING)
490
if (bod->getBaseCollider() && bod->getBaseCollider()->
getActivationState
() == ISLAND_SLEEPING)
496
if (bod->getLink(b).m_collider && bod->getLink(b).m_collider->
getActivationState
()==ISLAND_SLEEPING)
695
if (bod->getBaseCollider() && bod->getBaseCollider()->
getActivationState
() == ISLAND_SLEEPING)
701
if (bod->getLink(b).m_collider && bod->getLink(b).m_collider->
getActivationState
()==ISLAND_SLEEPING
[
all
...]
/packages/apps/Nfc/nci/jni/
Pn544Interop.cpp
88
NfcTag::ActivationState state = NfcTag::getInstance ().
getActivationState
();
NfcTag.h
117
** Function:
getActivationState
124
ActivationState
getActivationState
();
NativeNfcTag.cpp
575
if (natTag.
getActivationState
() != NfcTag::Active)
670
if (NfcTag::getInstance ().
getActivationState
() != NfcTag::Sleep)
700
if (NfcTag::getInstance ().
getActivationState
() != NfcTag::Active)
768
if (natTag.
getActivationState
() != NfcTag::Active)
833
if (NfcTag::getInstance ().
getActivationState
() != NfcTag::Active)
925
if (NfcTag::getInstance ().
getActivationState
() != NfcTag::Active)
989
if (NfcTag::getInstance ().
getActivationState
() != NfcTag::Active)
[
all
...]
NfcTag.cpp
128
** Function:
getActivationState
135
NfcTag::ActivationState NfcTag::
getActivationState
()
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btRigidBody.h
420
if ( (
getActivationState
() == ISLAND_SLEEPING) || (
getActivationState
() == DISABLE_DEACTIVATION))
438
if (
getActivationState
() == DISABLE_DEACTIVATION)
445
if ( (
getActivationState
() == ISLAND_SLEEPING) || (
getActivationState
() == WANTS_DEACTIVATION))
btSimpleDynamicsWorld.cpp
257
if (body->
getActivationState
() != ISLAND_SLEEPING)
btDiscreteDynamicsWorld.cpp
271
if (body && body->
getActivationState
() != ISLAND_SLEEPING)
362
//if (body->
getActivationState
() != ISLAND_SLEEPING)
639
if (body->
getActivationState
() == ACTIVE_TAG)
641
if (body->
getActivationState
() == ISLAND_SLEEPING)
650
if (body->
getActivationState
() != DISABLE_DEACTIVATION)
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btCollisionObject.java
249
public int
getActivationState
() {
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBody.cpp
860
if (
getActivationState
() == ISLAND_SLEEPING)
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.cpp
[
all
...]
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