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    Searched refs:getActivationState (Results 1 - 14 of 14) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btSimulationIslandManager.cpp 248 if (colObj0->getActivationState()== ACTIVE_TAG)
252 if (colObj0->getActivationState()== DISABLE_DEACTIVATION)
297 if ( colObj0->getActivationState() == ISLAND_SLEEPING)
326 if (((colObj0) && colObj0->getActivationState() != ISLAND_SLEEPING) ||
327 ((colObj1) && colObj1->getActivationState() != ISLAND_SLEEPING))
331 if (colObj0->isKinematicObject() && colObj0->getActivationState() != ISLAND_SLEEPING)
336 if (colObj1->isKinematicObject() && colObj1->getActivationState() != ISLAND_SLEEPING)
btCollisionObject.h 269 SIMD_FORCE_INLINE int getActivationState() const { return m_activationState1;}
288 return ((getActivationState() != ISLAND_SLEEPING) && (getActivationState() != DISABLE_SIMULATION));
btCollisionWorld.cpp     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyDynamicsWorld.cpp 139 if (col && col->getActivationState() == ACTIVE_TAG)
147 if (col && col->getActivationState() == ACTIVE_TAG)
156 if (col && col->getActivationState() != DISABLE_DEACTIVATION)
162 if (col && col->getActivationState() != DISABLE_DEACTIVATION)
453 if (bod->getBaseCollider() && bod->getBaseCollider()->getActivationState() == ISLAND_SLEEPING)
459 if (bod->getLink(b).m_collider && bod->getLink(b).m_collider->getActivationState()==ISLAND_SLEEPING)
490 if (bod->getBaseCollider() && bod->getBaseCollider()->getActivationState() == ISLAND_SLEEPING)
496 if (bod->getLink(b).m_collider && bod->getLink(b).m_collider->getActivationState()==ISLAND_SLEEPING)
695 if (bod->getBaseCollider() && bod->getBaseCollider()->getActivationState() == ISLAND_SLEEPING)
701 if (bod->getLink(b).m_collider && bod->getLink(b).m_collider->getActivationState()==ISLAND_SLEEPING
    [all...]
  /packages/apps/Nfc/nci/jni/
Pn544Interop.cpp 88 NfcTag::ActivationState state = NfcTag::getInstance ().getActivationState ();
NfcTag.h 117 ** Function: getActivationState
124 ActivationState getActivationState ();
NativeNfcTag.cpp 575 if (natTag.getActivationState() != NfcTag::Active)
670 if (NfcTag::getInstance ().getActivationState () != NfcTag::Sleep)
700 if (NfcTag::getInstance ().getActivationState () != NfcTag::Active)
768 if (natTag.getActivationState() != NfcTag::Active)
833 if (NfcTag::getInstance ().getActivationState () != NfcTag::Active)
925 if (NfcTag::getInstance ().getActivationState () != NfcTag::Active)
989 if (NfcTag::getInstance ().getActivationState () != NfcTag::Active)
    [all...]
NfcTag.cpp 128 ** Function: getActivationState
135 NfcTag::ActivationState NfcTag::getActivationState ()
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btRigidBody.h 420 if ( (getActivationState() == ISLAND_SLEEPING) || (getActivationState() == DISABLE_DEACTIVATION))
438 if (getActivationState() == DISABLE_DEACTIVATION)
445 if ( (getActivationState() == ISLAND_SLEEPING) || (getActivationState() == WANTS_DEACTIVATION))
btSimpleDynamicsWorld.cpp 257 if (body->getActivationState() != ISLAND_SLEEPING)
btDiscreteDynamicsWorld.cpp 271 if (body && body->getActivationState() != ISLAND_SLEEPING)
362 //if (body->getActivationState() != ISLAND_SLEEPING)
639 if (body->getActivationState() == ACTIVE_TAG)
641 if (body->getActivationState() == ISLAND_SLEEPING)
650 if (body->getActivationState() != DISABLE_DEACTIVATION)
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btCollisionObject.java 249 public int getActivationState() {
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBody.cpp 860 if (getActivationState() == ISLAND_SLEEPING)
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.cpp     [all...]

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