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    Searched refs:getBroadphaseHandle (Results 1 - 12 of 12) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btGhostObject.cpp 72 btBroadphaseProxy*actualThisProxy = thisProxy ? thisProxy : getBroadphaseHandle();
88 btBroadphaseProxy* actualThisProxy = thisProxy1 ? thisProxy1 : getBroadphaseHandle();
125 if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) {
161 if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle()))
btCollisionObject.h 344 SIMD_FORCE_INLINE btBroadphaseProxy* getBroadphaseHandle()
349 SIMD_FORCE_INLINE const btBroadphaseProxy* getBroadphaseHandle() const
btCollisionWorld.cpp 87 btBroadphaseProxy* bp = collisionObject->getBroadphaseHandle();
171 bp->setAabb(colObj->getBroadphaseHandle(),minAabb,maxAabb, m_dispatcher1);
243 btBroadphaseProxy* bp = collisionObject->getBroadphaseHandle();
895 if(m_resultCallback.needsCollision(collisionObject->getBroadphaseHandle()))
904 //getBroadphase()->getAabb(collisionObject->getBroadphaseHandle(),collisionObjectAabbMin,collisionObjectAabbMax)
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Character/
btKinematicCharacterController.cpp 182 collisionWorld->getBroadphase()->setAabb(m_ghostObject->getBroadphaseHandle(),
259 callback.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
260 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
360 callback.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
361 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
441 callback.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
442 callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
445 callback2.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
446 callback2.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftRigidDynamicsWorld.cpp 235 if(m_resultCallback.needsCollision(collisionObject->getBroadphaseHandle()))
244 //getBroadphase()->getAabb(collisionObject->getBroadphaseHandle(),collisionObjectAabbMin,collisionObjectAabbMax);
245 const btVector3& collisionObjectAabbMin = collisionObject->getBroadphaseHandle()->m_aabbMin;
246 const btVector3& collisionObjectAabbMax = collisionObject->getBroadphaseHandle()->m_aabbMax;
276 rayCB.process(m_collisionObjects[i]->getBroadphaseHandle());
btSoftBody.cpp     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btSimpleDynamicsWorld.cpp 199 bp->setAabb(body->getBroadphaseHandle(),minAabb,maxAabb, m_dispatcher1);
btDiscreteDynamicsWorld.cpp 852 btBroadphasePair* collisionPair = m_pairCache->findPair(m_me->getBroadphaseHandle(),proxy0);
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btCollisionObjectDoubleData.java 65 public long getBroadphaseHandle() {
btCollisionObjectFloatData.java 65 public long getBroadphaseHandle() {
btCollisionObject.java 317 public btBroadphaseProxy getBroadphaseHandle() {
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.cpp     [all...]

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