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    Searched refs:getCenterOfMassPosition (Results 1 - 10 of 10) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Vehicle/
btWheelInfo.cpp 32 btVector3 relpos = m_raycastInfo.m_contactPointWS - chassis.getCenterOfMassPosition();
btRaycastVehicle.cpp 222 btVector3 relpos = wheel.m_raycastInfo.m_contactPointWS-getRigidBody()->getCenterOfMassPosition();
319 btVector3 relpos = wheel.m_raycastInfo.m_contactPointWS - getRigidBody()->getCenterOfMassPosition();
333 btVector3 relpos = wheel.m_raycastInfo.m_hardPointWS - getRigidBody()->getCenterOfMassPosition();
504 btVector3 rel_pos1 = contactPosWorld - contactPoint.m_body0->getCenterOfMassPosition();
505 btVector3 rel_pos2 = contactPosWorld - contactPoint.m_body1->getCenterOfMassPosition();
685 m_chassisBody->getCenterOfMassPosition();
696 groundObject->getCenterOfMassPosition();
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btContactConstraint.cpp 136 btVector3 rel_pos1 = pos1 - body1.getCenterOfMassPosition();
137 btVector3 rel_pos2 = pos2 - body2.getCenterOfMassPosition();
btPoint2PointConstraint.cpp 57 m_rbA.getCenterOfMassTransform()*m_pivotInA - m_rbA.getCenterOfMassPosition(),
58 m_rbB.getCenterOfMassTransform()*m_pivotInB - m_rbB.getCenterOfMassPosition(),
btGeneric6DofConstraint.cpp 284 // btVector3 rel_pos1 = pointInA - body1.getCenterOfMassPosition();
285 // btVector3 rel_pos2 = pointInB - body2.getCenterOfMassPosition();
286 btVector3 rel_pos1 = anchorPos - body1.getCenterOfMassPosition();
287 btVector3 rel_pos2 = anchorPos - body2.getCenterOfMassPosition();
422 pivotAInW - m_rbA.getCenterOfMassPosition(),
423 pivotBInW - m_rbB.getCenterOfMassPosition(),
481 // btVector3 rel_pos1 = pivotAInW - m_rbA.getCenterOfMassPosition();
482 // btVector3 rel_pos2 = pivotBInW - m_rbB.getCenterOfMassPosition();
btConeTwistConstraint.cpp 295 pivotAInW - m_rbA.getCenterOfMassPosition(),
296 pivotBInW - m_rbB.getCenterOfMassPosition(),
324 btVector3 rel_pos1 = pivotAInW - m_rbA.getCenterOfMassPosition();
325 btVector3 rel_pos2 = pivotBInW - m_rbB.getCenterOfMassPosition();
    [all...]
btHingeConstraint.cpp 245 pivotAInW - m_rbA.getCenterOfMassPosition(),
246 pivotBInW - m_rbB.getCenterOfMassPosition(),
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btRigidBody.h 351 const btVector3& getCenterOfMassPosition() const {
402 btVector3 r0 = pos - getCenterOfMassPosition();
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
btRigidBody.java 510 public Vector3 getCenterOfMassPosition() {
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/
dynamics_wrap.cpp     [all...]

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