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Searched
refs:getFloatFractionUniformName
(Results
1 - 5
of
5
) sorted by null
/external/deqp/modules/gles3/functional/
es3fShaderLoopTests.cpp
289
op << "uniform ${COUNTER_PRECISION} float " <<
getFloatFractionUniformName
(numLoopIters) << ";\n";
368
incrementStr = string("ndx += ") +
getFloatFractionUniformName
(numLoopIters);
370
incrementStr = string("ndx += ") +
getFloatFractionUniformName
(numLoopIters) + "*one";
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderLoopTests.cpp
80
static const char*
getFloatFractionUniformName
(int number)
359
op << " ${COUNTER_PRECISION} float " <<
getFloatFractionUniformName
(numLoopIters) << ";\n";
448
incrementStr = std::string("ndx += ") +
getFloatFractionUniformName
(numLoopIters);
450
incrementStr = std::string("ndx += ") +
getFloatFractionUniformName
(numLoopIters) + "*one";
[
all
...]
/external/deqp/modules/glshared/
glsShaderRenderCase.hpp
262
const char*
getFloatFractionUniformName
(int number);
glsShaderRenderCase.cpp
795
const char*
getFloatFractionUniformName
(int number)
/external/deqp/modules/gles2/functional/
es2fShaderLoopTests.cpp
317
op << "uniform ${COUNTER_PRECISION} float " <<
getFloatFractionUniformName
(numLoopIters) << ";\n";
396
incrementStr = string("ndx += ") +
getFloatFractionUniformName
(numLoopIters);
398
incrementStr = string("ndx += ") +
getFloatFractionUniformName
(numLoopIters) + "*one";
[
all
...]
Completed in 884 milliseconds