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Searched
refs:getFriction
(Results
1 - 23
of
23
) sorted by null
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
Contact.java
94
public float
getFriction
() {
95
return contact.
getFriction
();
Fixture.java
140
public float
getFriction
() {
141
return fixture.
getFriction
();
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
FixtureDef.java
114
public float
getFriction
() {
Fixture.java
261
public float
getFriction
() {
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btManifoldResult.cpp
45
btScalar friction = body0->
getFriction
() * body1->
getFriction
();
btCollisionObject.h
305
btScalar
getFriction
() const
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
Contact.java
166
public float
getFriction
() {
172
return contact->
GetFriction
();
Fixture.java
255
public float
getFriction
() {
261
return fixture->
GetFriction
();
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btMaterial.java
65
public float
getFriction
() {
btCollisionObjectDoubleData.java
159
public double
getFriction
() {
btCollisionObjectFloatData.java
159
public float
getFriction
() {
btCollisionObject.java
293
public float
getFriction
() {
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
btContactSolverInfoData.java
82
public float
getFriction
() {
btContactSolverInfoDoubleData.java
82
public double
getFriction
() {
btContactSolverInfoFloatData.java
82
public float
getFriction
() {
btSolverConstraint.java
136
public float
getFriction
() {
btRigidBody.java
296
public float
getFriction
() {
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/
Contact.java
222
public float
getFriction
() {
/external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/
btSoftColliders.java
134
public float
getFriction
() {
btSoftBody.java
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...]
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
Box2DCharacterControllerTest.java
283
font.draw(batch, "friction: " + playerPhysicsFixture.
getFriction
() + "\ngrounded: " + grounded, point.x + 20, point.y);
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBodyInternals.h
740
friction = btMin(psb->m_cfg.kDF,m_colObjWrap->getCollisionObject()->
getFriction
());
838
const btScalar fc=psb->m_cfg.kDF*m_colObj1Wrap->getCollisionObject()->
getFriction
();
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.cpp
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