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Searched
refs:getNumSubParts
(Results
1 - 12
of
12
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btMultimaterialTriangleMeshShape.h
48
//m_materialLookup = (int**)(btAlignedAlloc(sizeof(int*) * meshInterface->
getNumSubParts
(), 16));
50
for(int i = 0; i < meshInterface->
getNumSubParts
(); i++)
81
//m_materialLookup = (int**)(btAlignedAlloc(sizeof(int*) * meshInterface->
getNumSubParts
(), 16));
83
for(int i = 0; i < meshInterface->
getNumSubParts
(); i++)
102
for(int i = 0; i < m_meshInterface->
getNumSubParts
(); i++)
btStridingMeshInterface.h
69
///
getNumSubParts
returns the number of seperate subparts
71
virtual int
getNumSubParts
() const=0;
btTriangleIndexVertexArray.h
107
///
getNumSubParts
returns the number of seperate subparts
109
virtual int
getNumSubParts
() const {
btTriangleIndexVertexArray.cpp
41
btAssert(subpart<
getNumSubParts
() );
btTriangleIndexVertexMaterialArray.cpp
49
btAssert(subpart<
getNumSubParts
() );
btStridingMeshInterface.cpp
30
int part,graphicssubparts =
getNumSubParts
();
221
trimeshData->m_numMeshParts =
getNumSubParts
();
235
int part,graphicssubparts =
getNumSubParts
();
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btStridingMeshInterface.java
93
public int
getNumSubParts
() {
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
btGImpactShape.h
918
for (int i=0;i<meshInterface->
getNumSubParts
() ;++i )
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorldImporter.cpp
520
if (!meshInterface->
getNumSubParts
())
[
all
...]
btInternalEdgeUtility.cpp
326
for (int partId = 0; partId< meshInterface->
getNumSubParts
();partId++)
/external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.cpp
409
if (!meshInterface->
getNumSubParts
())
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.cpp
[
all
...]
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