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Searched
refs:getTextureUnitStr
(Results
1 - 2
of
2
) sorted by null
/external/deqp/framework/opengl/
gluStrUtil.hpp
90
inline detail::TextureUnitStr
getTextureUnitStr
(deUint32 unit) { return detail::TextureUnitStr(unit); }
gluCallLogWrapper.inl
17
m_log << TestLog::Message << "glActiveTexture(" <<
getTextureUnitStr
(texture) << ");" << TestLog::EndMessage;
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