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    Searched refs:getTextureUnitStr (Results 1 - 2 of 2) sorted by null

  /external/deqp/framework/opengl/
gluStrUtil.hpp 90 inline detail::TextureUnitStr getTextureUnitStr (deUint32 unit) { return detail::TextureUnitStr(unit); }
gluCallLogWrapper.inl 17 m_log << TestLog::Message << "glActiveTexture(" << getTextureUnitStr(texture) << ");" << TestLog::EndMessage;
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