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    Searched refs:getVelocityInLocalPoint (Results 1 - 13 of 13) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btSolve2LinearConstraint.cpp 72 const btScalar vel0 = normalA.dot(body1->getVelocityInLocalPoint(rel_posA1)-body2->getVelocityInLocalPoint(rel_posA1));
73 const btScalar vel1 = normalB.dot(body1->getVelocityInLocalPoint(rel_posB1)-body2->getVelocityInLocalPoint(rel_posB1));
161 const btScalar vel0 = normalA.dot(body1->getVelocityInLocalPoint(rel_posA1)-body2->getVelocityInLocalPoint(rel_posA1));
162 const btScalar vel1 = normalB.dot(body1->getVelocityInLocalPoint(rel_posB1)-body2->getVelocityInLocalPoint(rel_posB1));
btContactConstraint.cpp 90 btVector3 vel1 = body1->getVelocityInLocalPoint(rel_pos1);
91 btVector3 vel2 = body2? body2->getVelocityInLocalPoint(rel_pos2) : btVector3(0,0,0);
140 btVector3 vel1 = body1.getVelocityInLocalPoint(rel_pos1);
141 btVector3 vel2 = body2.getVelocityInLocalPoint(rel_pos2);
btGeneric6DofConstraint.cpp 289 btVector3 vel1 = body1.getVelocityInLocalPoint(rel_pos1);
290 btVector3 vel2 = body2.getVelocityInLocalPoint(rel_pos2);
btSequentialImpulseConstraintSolver.cpp     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Vehicle/
btWheelInfo.cpp 33 chassis_velocity_at_contactPoint = chassis.getVelocityInLocalPoint( relpos );
btRaycastVehicle.cpp 224 chassis_velocity_at_contactPoint = getRigidBody()->getVelocityInLocalPoint(relpos);
334 btVector3 vel = getRigidBody()->getVelocityInLocalPoint( relpos );
509 btVector3 vel1 = contactPoint.m_body0->getVelocityInLocalPoint(rel_pos1);
510 btVector3 vel2 = contactPoint.m_body1->getVelocityInLocalPoint(rel_pos2);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyConstraint.cpp 300 rel_vel += rb0->getVelocityInLocalPoint(rel_pos1).dot(solverConstraint.m_contactNormal1);
312 rel_vel += rb1->getVelocityInLocalPoint(rel_pos2).dot(solverConstraint.m_contactNormal2);
btMultiBodyConstraintSolver.cpp 478 rel_vel += rb0->getVelocityInLocalPoint(rel_pos1).dot(solverConstraint.m_contactNormal1);
492 rel_vel += rb1->getVelocityInLocalPoint(rel_pos2).dot(solverConstraint.m_contactNormal2);
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btRigidBody.h 379 btVector3 getVelocityInLocalPoint(const btVector3& rel_pos) const
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
btRigidBody.java 538 public Vector3 getVelocityInLocalPoint(Vector3 rel_pos) {
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBodyInternals.h 833 const btVector3 va=m_rigidBody ? m_rigidBody->getVelocityInLocalPoint(ra)*psb->m_sst.sdt : btVector3(0,0,0);
btSoftBody.cpp     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/
dynamics_wrap.cpp     [all...]

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