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Searched
refs:getWorldToBaseRot
(Results
1 - 3
of
3
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBody.h
181
const btQuaternion &
getWorldToBaseRot
() const
203
tr.setRotation(
getWorldToBaseRot
().inverse());
btMultiBodyDynamicsWorld.cpp
536
scratch_q0[0] = bod->
getWorldToBaseRot
().x();
537
scratch_q0[1] = bod->
getWorldToBaseRot
().y();
538
scratch_q0[2] = bod->
getWorldToBaseRot
().z();
539
scratch_q0[3] = bod->
getWorldToBaseRot
().w();
btMultiBody.cpp
460
result = quatRotate(
getWorldToBaseRot
().inverse() ,result);
470
return quatRotate(
getWorldToBaseRot
(),(world_pos - getBasePos()));
484
result = quatRotate(
getWorldToBaseRot
().inverse() , result);
491
return quatRotate(
getWorldToBaseRot
(), world_dir);
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