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    Searched refs:glGetActiveUniformsiv (Results 1 - 25 of 102) sorted by null

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  /external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES30.java 150 public native void glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params);
  /external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES30.java 134 public native void glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params);
  /external/deqp/framework/egl/
egluStaticES30Library.inl 99 { "glGetActiveUniformsiv", (deFunctionPtr)glGetActiveUniformsiv },
  /external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
AndroidGL30.java 532 // public void glGetActiveUniformsiv(int program, int uniformCount, int[] uniformIndices, int uniformIndicesOffset, int pname,
534 // GLES30.glGetActiveUniformsiv(program, uniformCount, uniformIndices, uniformIndicesOffset, pname, params, paramsOffset);
538 public void glGetActiveUniformsiv (int program, int uniformCount, java.nio.IntBuffer uniformIndices, int pname,
540 GLES30.glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params);
  /external/deqp/modules/gles3/functional/
es3fNegativeStateApiTests.cpp 528 ES3F_ADD_API_CASE(get_active_uniformsiv, "Invalid glGetActiveUniformsiv() usage",
542 glGetActiveUniformsiv(-1, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst);
547 glGetActiveUniformsiv(shader, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst);
560 glGetActiveUniformsiv(program.getProgram(), (GLsizei)invalidUniformIndices.size(), &invalidUniformIndices[0], GL_UNIFORM_TYPE, &dummyParamsDst[0]);
566 glGetActiveUniformsiv(program.getProgram(), 1, &dummyUniformIndex, -1, &dummyParamDst);
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  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.c 85 FIND_PROC(glGetActiveUniformsiv);
191 !glGetActiveUniformsiv ||
303 GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
gl3stub.h 448 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
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  /development/ndk/sources/android/ndk_helper/
gl3stub.c 86 FIND_PROC( glGetActiveUniformsiv );
149 || !glCopyBufferSubData || !glGetUniformIndices || !glGetActiveUniformsiv
397 GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv)( GLuint program,
gl3stub.h 458 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
    [all...]
  /development/ndk/platforms/android-18/samples/MoreTeapots/jni/
MoreTeapotsRenderer.cpp 169 glGetActiveUniformsiv( shader_param_.program_, iNumIndices, (GLuint*) i,
  /external/deqp/modules/gles31/functional/
es31fNegativeStateApiTests.cpp 810 ctx.glGetActiveUniformsiv(-1, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst);
815 ctx.glGetActiveUniformsiv(shader, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst);
828 ctx.glGetActiveUniformsiv(program.getProgram(), (GLsizei)invalidUniformIndices.size(), &invalidUniformIndices[0], GL_UNIFORM_TYPE, &dummyParamsDst[0]);
834 ctx.glGetActiveUniformsiv(program.getProgram(), 1, &dummyUniformIndex, -1, &dummyParamDst);
    [all...]
  /external/deqp/framework/opengl/wrapper/
glwInitES30Direct.inl 99 gl->getActiveUniformsiv = &glGetActiveUniformsiv;
glwInitES31Direct.inl 111 gl->getActiveUniformsiv = &glGetActiveUniformsiv;
glwInitES32Direct.inl 127 gl->getActiveUniformsiv = &glGetActiveUniformsiv;
  /external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
Lwjgl3GL30.java 474 public void glGetActiveUniformsiv (int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params) {
475 GL31.glGetActiveUniformsiv(program, uniformIndices, pname, params);
  /frameworks/base/opengl/java/android/opengl/
GLES30.java     [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 70 void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params )
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GL30.java     [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
GL30Profiler.java     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.hpp 257 void glGetActiveUniformsiv (deUint32 program, int uniformCount, const deUint32* uniformIndices, deUint32 pname, int* params);
  /external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
LwjglGL30.java 472 public void glGetActiveUniformsiv (int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params) {
  /frameworks/base/libs/hwui/debug/
unwrap_gles.h 321 #undef glGetActiveUniformsiv
wrap_gles.h 321 #define glGetActiveUniformsiv wrap_glGetActiveUniformsiv
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  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 200 gl->getActiveUniformsiv = glGetActiveUniformsiv;
    [all...]
  /external/libgdx/gdx/jni/iosgl/
iosgl30.cpp 731 * Method: glGetActiveUniformsiv
738 glGetActiveUniformsiv(program, uniformCount, (GLuint*)indicesPtr, pname, (GLint*)paramsPtr);
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