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    Searched refs:glGetUniformIndices (Results 1 - 25 of 103) sorted by null

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  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetUniformIndices.java 1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
3 public static native void glGetUniformIndices(
10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
12 public static native void glGetUniformIndices(
glGetUniformIndices.cpp 1 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
56 glGetUniformIndices(program, _count, _names, _indices);
77 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
135 glGetUniformIndices(program, _count, _names, _indices);
  /external/deqp/modules/gles3/functional/
es3fIndexedStateQueryTests.cpp 315 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices);
358 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices);
es3fNegativeStateApiTests.cpp 660 ES3F_ADD_API_CASE(get_uniform_indices, "Invalid glGetUniformIndices() usage",
673 glGetUniformIndices(shader, 1, &uniformName, &uniformIndices);
679 glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices);
    [all...]
  /external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES30.java 148 public native void glGetUniformIndices(int program, String[] uniformNames, IntBuffer uniformIndices);
  /external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES30.java 132 public native void glGetUniformIndices(int program, String[] uniformNames, IntBuffer uniformIndices);
  /external/deqp/framework/egl/
egluStaticES30Library.inl 134 { "glGetUniformIndices", (deFunctionPtr)glGetUniformIndices },
  /external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
AndroidGL30.java 522 // public void glGetUniformIndices(int program, String[] uniformNames, int[] uniformIndices, int uniformIndicesOffset) {
523 // GLES30.glGetUniformIndices(program, uniformNames, uniformIndices, uniformIndicesOffset);
527 public void glGetUniformIndices (int program, String[] uniformNames, java.nio.IntBuffer uniformIndices) {
528 GLES30.glGetUniformIndices(program, uniformNames, uniformIndices);
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.c 84 FIND_PROC(glGetUniformIndices);
190 !glGetUniformIndices ||
302 GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
gl3stub.h 447 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
    [all...]
  /development/ndk/sources/android/ndk_helper/
gl3stub.c 85 FIND_PROC( glGetUniformIndices );
149 || !glCopyBufferSubData || !glGetUniformIndices || !glGetActiveUniformsiv
393 GL_APICALL void (* GL_APIENTRY glGetUniformIndices)( GLuint program,
gl3stub.h 457 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
    [all...]
  /external/deqp/framework/opengl/wrapper/
glwInitES30Direct.inl 134 gl->getUniformIndices = &glGetUniformIndices;
glwInitES31Direct.inl 158 gl->getUniformIndices = &glGetUniformIndices;
glwInitES32Direct.inl 183 gl->getUniformIndices = &glGetUniformIndices;
  /external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
LwjglGL30.java 467 public void glGetUniformIndices (int program, String[] uniformNames, IntBuffer uniformIndices) {
468 GL31.glGetUniformIndices(program, uniformNames, uniformIndices);
  /external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
Lwjgl3GL30.java 469 public void glGetUniformIndices (int program, String[] uniformNames, IntBuffer uniformIndices) {
470 GL31.glGetUniformIndices(program, uniformNames, uniformIndices);
  /frameworks/base/opengl/java/android/opengl/
GLES30.java     [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 69 void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GL30.java     [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeStateApiTests.cpp     [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
GL30Profiler.java     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.hpp 256 void glGetUniformIndices (deUint32 program, int uniformCount, const char* const* uniformNames, deUint32* uniformIndices);
  /frameworks/base/libs/hwui/debug/
unwrap_gles.h 461 #undef glGetUniformIndices
wrap_gles.h 461 #define glGetUniformIndices wrap_glGetUniformIndices
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