/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetUniformIndices.java | 1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 3 public static native void glGetUniformIndices( 10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 12 public static native void glGetUniformIndices(
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glGetUniformIndices.cpp | 1 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */ 56 glGetUniformIndices(program, _count, _names, _indices); 77 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */ 135 glGetUniformIndices(program, _count, _names, _indices);
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/external/deqp/modules/gles3/functional/ |
es3fIndexedStateQueryTests.cpp | 315 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); 358 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices);
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es3fNegativeStateApiTests.cpp | 660 ES3F_ADD_API_CASE(get_uniform_indices, "Invalid glGetUniformIndices() usage", 673 glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); 679 glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices); [all...] |
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES30.java | 148 public native void glGetUniformIndices(int program, String[] uniformNames, IntBuffer uniformIndices);
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES30.java | 132 public native void glGetUniformIndices(int program, String[] uniformNames, IntBuffer uniformIndices);
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/external/deqp/framework/egl/ |
egluStaticES30Library.inl | 134 { "glGetUniformIndices", (deFunctionPtr)glGetUniformIndices },
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
AndroidGL30.java | 522 // public void glGetUniformIndices(int program, String[] uniformNames, int[] uniformIndices, int uniformIndicesOffset) { 523 // GLES30.glGetUniformIndices(program, uniformNames, uniformIndices, uniformIndicesOffset); 527 public void glGetUniformIndices (int program, String[] uniformNames, java.nio.IntBuffer uniformIndices) { 528 GLES30.glGetUniformIndices(program, uniformNames, uniformIndices);
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 84 FIND_PROC(glGetUniformIndices); 190 !glGetUniformIndices || 302 GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
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gl3stub.h | 447 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); [all...] |
/development/ndk/sources/android/ndk_helper/ |
gl3stub.c | 85 FIND_PROC( glGetUniformIndices ); 149 || !glCopyBufferSubData || !glGetUniformIndices || !glGetActiveUniformsiv 393 GL_APICALL void (* GL_APIENTRY glGetUniformIndices)( GLuint program,
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gl3stub.h | 457 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 134 gl->getUniformIndices = &glGetUniformIndices;
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glwInitES31Direct.inl | 158 gl->getUniformIndices = &glGetUniformIndices;
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glwInitES32Direct.inl | 183 gl->getUniformIndices = &glGetUniformIndices;
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
LwjglGL30.java | 467 public void glGetUniformIndices (int program, String[] uniformNames, IntBuffer uniformIndices) { 468 GL31.glGetUniformIndices(program, uniformNames, uniformIndices);
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
Lwjgl3GL30.java | 469 public void glGetUniformIndices (int program, String[] uniformNames, IntBuffer uniformIndices) { 470 GL31.glGetUniformIndices(program, uniformNames, uniformIndices);
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/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 69 void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL30.java | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeStateApiTests.cpp | [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
GL30Profiler.java | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 256 void glGetUniformIndices (deUint32 program, int uniformCount, const char* const* uniformNames, deUint32* uniformIndices);
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/frameworks/base/libs/hwui/debug/ |
unwrap_gles.h | 461 #undef glGetUniformIndices
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wrap_gles.h | 461 #define glGetUniformIndices wrap_glGetUniformIndices [all...] |