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Searched
refs:glHandle
(Results
1 - 4
of
4
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GLTexture.java
33
protected int
glHandle
;
53
public GLTexture (int glTarget, int
glHandle
) {
55
this.
glHandle
=
glHandle
;
66
Gdx.gl.glBindTexture(glTarget,
glHandle
);
73
Gdx.gl.glBindTexture(glTarget,
glHandle
);
98
return
glHandle
;
167
/** Destroys the OpenGL Texture as specified by the
glHandle
. */
169
if (
glHandle
!= 0) {
170
Gdx.gl.glDeleteTexture (
glHandle
);
[
all
...]
Texture.java
123
protected Texture (int glTarget, int
glHandle
, TextureData data) {
124
super(glTarget,
glHandle
);
149
glHandle
= Gdx.gl.glGenTexture();
193
// this is a hack. reason: we have to set the
glHandle
to 0 for textures that are
195
// and then reload it. the
glHandle
is set to 0 in invalidateAllTextures prior to
197
if (
glHandle
== 0) return;
244
texture.
glHandle
= 0;
265
texture.
glHandle
= Gdx.gl.glGenTexture();
Cubemap.java
171
glHandle
= Gdx.gl.glGenTexture();
193
// this is a hack. reason: we have to set the
glHandle
to 0 for textures that are
195
// and then reload it. the
glHandle
is set to 0 in invalidateAllTextures prior to
197
if (
glHandle
== 0) return;
244
cubemap.
glHandle
= 0;
264
cubemap.
glHandle
= Gdx.gl.glGenTexture();
TextureArray.java
116
glHandle
= Gdx.gl.glGenTexture();
Completed in 690 milliseconds