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    Searched refs:glHandle (Results 1 - 4 of 4) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GLTexture.java 33 protected int glHandle;
53 public GLTexture (int glTarget, int glHandle) {
55 this.glHandle = glHandle;
66 Gdx.gl.glBindTexture(glTarget, glHandle);
73 Gdx.gl.glBindTexture(glTarget, glHandle);
98 return glHandle;
167 /** Destroys the OpenGL Texture as specified by the glHandle. */
169 if (glHandle != 0) {
170 Gdx.gl.glDeleteTexture (glHandle);
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Texture.java 123 protected Texture (int glTarget, int glHandle, TextureData data) {
124 super(glTarget, glHandle);
149 glHandle = Gdx.gl.glGenTexture();
193 // this is a hack. reason: we have to set the glHandle to 0 for textures that are
195 // and then reload it. the glHandle is set to 0 in invalidateAllTextures prior to
197 if (glHandle == 0) return;
244 texture.glHandle = 0;
265 texture.glHandle = Gdx.gl.glGenTexture();
Cubemap.java 171 glHandle = Gdx.gl.glGenTexture();
193 // this is a hack. reason: we have to set the glHandle to 0 for textures that are
195 // and then reload it. the glHandle is set to 0 in invalidateAllTextures prior to
197 if (glHandle == 0) return;
244 cubemap.glHandle = 0;
264 cubemap.glHandle = Gdx.gl.glGenTexture();
TextureArray.java 116 glHandle = Gdx.gl.glGenTexture();

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