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    Searched refs:glUniform3ui (Results 1 - 25 of 94) sorted by null

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  /external/deqp/framework/egl/
egluStaticES30Library.inl 214 { "glUniform3ui", (deFunctionPtr)glUniform3ui },
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.c 72 FIND_PROC(glUniform3ui);
178 !glUniform3ui ||
290 GL_APICALL void (* GL_APIENTRY glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2);
gl3stub.h 435 extern GL_APICALL void (* GL_APIENTRY glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2);
    [all...]
  /development/ndk/sources/android/ndk_helper/
gl3stub.c 73 FIND_PROC( glUniform3ui );
146 || !glUniform2ui || !glUniform3ui || !glUniform4ui || !glUniform1uiv
353 GL_APICALL void (* GL_APIENTRY glUniform3ui)( GLint location,
gl3stub.h 445 extern GL_APICALL void (* GL_APIENTRY glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2);
    [all...]
  /external/deqp/framework/opengl/wrapper/
glwInitES30Direct.inl 214 gl->uniform3ui = &glUniform3ui;
glwInitES31Direct.inl 276 gl->uniform3ui = &glUniform3ui;
glwInitES32Direct.inl 320 gl->uniform3ui = &glUniform3ui;
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 57 void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 )
  /external/deqp/modules/gles3/functional/
es3fNegativeShaderApiTests.cpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.hpp 244 void glUniform3ui (int location, deUint32 v0, deUint32 v1, deUint32 v2);
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderApiTests.cpp     [all...]
  /frameworks/base/libs/hwui/debug/
unwrap_gles.h 852 #undef glUniform3ui
wrap_gles.h     [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES30.java     [all...]
  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 536 gl->uniform3ui = glUniform3ui;
    [all...]
  /development/ndk/platforms/android-18/include/GLES3/
gl3.h     [all...]
  /development/ndk/platforms/android-21/include/GLES3/
gl3.h     [all...]
  /external/deqp/modules/glshared/
glsLongStressCase.cpp 838 case glu::TYPE_UINT_VEC3: glUniform3ui(location, val[0], val[1], val[2]); break;
    [all...]
  /prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/current/platforms/android-18/arch-mips/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/current/platforms/android-18/arch-x86/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/current/platforms/android-19/arch-arm/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/current/platforms/android-19/arch-mips/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/current/platforms/android-19/arch-x86/usr/include/GLES3/
gl3.h     [all...]

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