/external/deqp/framework/egl/ |
egluStaticES30Library.inl | 214 { "glUniform3ui", (deFunctionPtr)glUniform3ui },
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 72 FIND_PROC(glUniform3ui); 178 !glUniform3ui || 290 GL_APICALL void (* GL_APIENTRY glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2);
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gl3stub.h | 435 extern GL_APICALL void (* GL_APIENTRY glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2); [all...] |
/development/ndk/sources/android/ndk_helper/ |
gl3stub.c | 73 FIND_PROC( glUniform3ui ); 146 || !glUniform2ui || !glUniform3ui || !glUniform4ui || !glUniform1uiv 353 GL_APICALL void (* GL_APIENTRY glUniform3ui)( GLint location,
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gl3stub.h | 445 extern GL_APICALL void (* GL_APIENTRY glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 214 gl->uniform3ui = &glUniform3ui;
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glwInitES31Direct.inl | 276 gl->uniform3ui = &glUniform3ui;
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glwInitES32Direct.inl | 320 gl->uniform3ui = &glUniform3ui;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 57 void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 )
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/external/deqp/modules/gles3/functional/ |
es3fNegativeShaderApiTests.cpp | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 244 void glUniform3ui (int location, deUint32 v0, deUint32 v1, deUint32 v2);
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/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderApiTests.cpp | [all...] |
/frameworks/base/libs/hwui/debug/ |
unwrap_gles.h | 852 #undef glUniform3ui
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wrap_gles.h | [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 536 gl->uniform3ui = glUniform3ui; [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl3.h | [all...] |
/external/deqp/modules/glshared/ |
glsLongStressCase.cpp | 838 case glu::TYPE_UINT_VEC3: glUniform3ui(location, val[0], val[1], val[2]); break; [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |