/cts/tests/openglperf2/jni/graphics/ |
PerspectiveMeshNode.cpp | 48 glUniformMatrix4fv(prog.mMVMatrixHandle, 1, false, prog.mMVMatrix.mData); 55 glUniformMatrix4fv(prog.mMVPMatrixHandle, 1, false, prog.mMVPMatrix.mData);
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/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
WarpRenderer.cpp | 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine); 144 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix); 145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
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SurfaceTextureRenderer.cpp | 139 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix); 140 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
WarpRenderer.cpp | 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine); 144 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix); 145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
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SurfaceTextureRenderer.cpp | 139 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix); 140 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix);
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
Program.cpp | 71 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, m); 133 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.mTexture.getMatrix().asArray()); 142 glUniformMatrix4fv(mColorMatrixLoc, 1, GL_FALSE, desc.mColorMatrix.asArray()); 145 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.mProjectionMatrix.asArray());
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/cts/tests/openglperf2/jni/reference/scene/flocking/ |
WaterMeshNode.cpp | 52 glUniformMatrix4fv(prog.mMVMatrixHandle, 1, false, prog.mMVMatrix.mData); 59 glUniformMatrix4fv(prog.mMVPMatrixHandle, 1, false, prog.mMVPMatrix.mData);
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/frameworks/base/libs/hwui/ |
Program.cpp | 157 glUniformMatrix4fv(projection, 1, GL_FALSE, &projectionMatrix.data[0]); 166 glUniformMatrix4fv(projection, 1, GL_FALSE, &p.data[0]); 174 glUniformMatrix4fv(transform, 1, GL_FALSE, &t.data[0]);
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
importgl.c | 84 IMPORT_FUNC_GL(glUniformMatrix4fv);
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importgl.h | 96 FNDEF(void, glUniformMatrix4fv, (GLint location, GLsizei count, 142 #define glUniformMatrix4fv FNPTR(glUniformMatrix4fv)
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/external/autotest/client/deps/glbench/src/ |
main.h | 45 F(glUniformMatrix4fv, PFNGLUNIFORMMATRIX4FVPROC) \ 85 F(glUniformMatrix4fv, PFNGLUNIFORMMATRIX4FVPROC) \
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/external/vulkan-validation-layers/libs/glm/detail/ |
dummy.cpp | 81 void glUniformMatrix4fv(GLuint, int, int, float*){}
97 glUniformMatrix4fv(LocationMVP, 1, GL_FALSE, glm::value_ptr(MVP));
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/frameworks/native/cmds/flatland/ |
Renderers.cpp | 109 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, identity); 110 glUniformMatrix4fv(mUVToInterpUniformLoc, 1, GL_FALSE, identity);
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/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/ |
Triangle.java | 131 GLES20.glUniformMatrix4fv(mMVPMatrixHandle, 1, false, mvpMatrix, 0); 132 MyGLRenderer.checkGlError("glUniformMatrix4fv");
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Square.java | 139 GLES20.glUniformMatrix4fv(mMVPMatrixHandle, 1, false, mvpMatrix, 0); 140 MyGLRenderer.checkGlError("glUniformMatrix4fv");
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/frameworks/native/libs/gui/tests/ |
TextureRenderer.cpp | 111 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix);
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/platform_testing/tests/perf/PerformanceLaunch/src/com/android/performanceLaunch/helper/ |
Triangle.java | 135 GLES20.glUniformMatrix4fv(mMVPMatrixHandle, 1, false, mvpMatrix, 0); 136 SimpleGLRenderer.checkGlError("glUniformMatrix4fv");
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Square.java | 145 GLES20.glUniformMatrix4fv(mMVPMatrixHandle, 1, false, mvpMatrix, 0); 146 SimpleGLRenderer.checkGlError("glUniformMatrix4fv");
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/frameworks/base/libs/hwui/renderstate/ |
RenderState.cpp | 266 glUniformMatrix4fv(mCaches->program().getUniform("colorMatrix"), 1, GL_FALSE, 280 glUniformMatrix4fv(fill.program->getUniform("roundRectInvTransform"), 316 glUniformMatrix4fv(fill.program->getUniform("mainTextureTransform"), 1,
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 140 {"glUniformMatrix4fv", (void*)glUniformMatrix4fv},
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
CtsMediaTextureRender.java | 129 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 130 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/cts/tests/tests/media/src/android/media/cts/ |
TextureRender.java | 125 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 126 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 139 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 140 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 119 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 120 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/development/ndk/platforms/android-17/samples/Teapot/jni/ |
TeapotRenderer.cpp | 189 glUniformMatrix4fv( shader_param_.matrix_projection_, 1, GL_FALSE, mat_vp.Ptr() ); 190 glUniformMatrix4fv( shader_param_.matrix_view_, 1, GL_FALSE, mat_view_.Ptr() );
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