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  /external/skia/src/pathops/
SkOpSegment.h 133 void debugAddAlignIntersection(const char* id, SkPathOpsDebug::GlitchLog* glitches,
137 void debugAddAlignIntersections(const char* id, SkPathOpsDebug::GlitchLog* glitches,
139 this->debugAddAlignIntersection(id, glitches, *fHead.ptT(), fOriginal[0], contourList);
140 this->debugAddAlignIntersection(id, glitches, *fTail.ptT(), fOriginal[1], contourList);
144 void debugAlign(const char* id, SkPathOpsDebug::GlitchLog* glitches) const;
151 void debugFindCollapsed(const char* id, SkPathOpsDebug::GlitchLog* glitches) const;
158 void debugMissingCoincidence(const char* id, SkPathOpsDebug::GlitchLog* glitches,
160 void debugMoveMultiples(const char* id, SkPathOpsDebug::GlitchLog* glitches) const;
161 void debugMoveNearby(const char* id, SkPathOpsDebug::GlitchLog* glitches) const;
SkPathOpsDebug.cpp 168 GlitchLog glitches; local
172 contour->debugCheckHealth(id, &glitches);
173 contour->debugMissingCoincidence(id, &glitches, coincidence);
175 coincidence->debugFixAligned(id, &glitches);
176 coincidence->debugAddMissing(id, &glitches);
177 coincidence->debugExpand(id, &glitches);
178 coincidence->debugAddExpanded(id, &glitches);
179 coincidence->debugMark(id, &glitches);
181 for (int index = 0; index < glitches.fGlitches.count(); ++index) {
182 const SpanGlitch& glitch = glitches.fGlitches[index]
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