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Searched
refs:gvPositionHandle
(Results
1 - 7
of
7
) sorted by null
/development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp
122
GLuint
gvPositionHandle
;
136
gvPositionHandle
= glGetAttribLocation(gProgram, "vPosition");
139
gvPositionHandle
);
163
glVertexAttribPointer(
gvPositionHandle
, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
165
glEnableVertexAttribArray(
gvPositionHandle
);
/frameworks/native/opengl/tests/gl2_jni/jni/
gl_code.cpp
102
GLuint
gvPositionHandle
;
116
gvPositionHandle
= glGetAttribLocation(gProgram, "vPosition");
119
gvPositionHandle
);
143
glVertexAttribPointer(
gvPositionHandle
, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
145
glEnableVertexAttribArray(
gvPositionHandle
);
/frameworks/native/opengl/tests/gldual/jni/
gl_code.cpp
102
GLuint
gvPositionHandle
;
116
gvPositionHandle
= glGetAttribLocation(gProgram, "vPosition");
119
gvPositionHandle
);
143
glVertexAttribPointer(
gvPositionHandle
, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
145
glEnableVertexAttribArray(
gvPositionHandle
);
/cts/tests/tests/opengl/libopengltest/
color_one.cpp
32
GLuint
gvPositionHandle
;
70
gvPositionHandle
= glGetAttribLocation(gProgram, "vPosition");
98
glVertexAttribPointer(
gvPositionHandle
, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
/frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp
141
GLuint
gvPositionHandle
;
148
gvPositionHandle
= glGetAttribLocation(gProgram, "vPosition");
151
gvPositionHandle
);
170
glVertexAttribPointer(
gvPositionHandle
, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
172
glEnableVertexAttribArray(
gvPositionHandle
);
/frameworks/native/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp
142
GLuint
gvPositionHandle
;
171
gvPositionHandle
= glGetAttribLocation(gProgram, "vPosition");
173
fprintf(stderr, "glGetAttribLocation(\"vPosition\") = %d\n",
gvPositionHandle
);
246
glVertexAttribPointer(
gvPositionHandle
, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
248
glEnableVertexAttribArray(
gvPositionHandle
);
/frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp
157
GLint
gvPositionHandle
;
165
gvPositionHandle
= glGetAttribLocation(gProgram, "vPosition");
168
gvPositionHandle
);
269
glVertexAttribPointer(
gvPositionHandle
, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
271
glEnableVertexAttribArray(
gvPositionHandle
);
Completed in 192 milliseconds