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  /frameworks/base/libs/hwui/
ClipArea.cpp 27 static void handlePoint(Rect& transformedBounds, const Matrix4& transform, float x, float y) {
37 handlePoint(transformedBounds, transform, r.left, r.top);
38 handlePoint(transformedBounds, transform, r.right, r.top);
39 handlePoint(transformedBounds, transform, r.left, r.bottom);
40 handlePoint(transformedBounds, transform, r.right, r.bottom);
OpenGLRenderer.cpp     [all...]

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