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Searched
refs:headphone
(Results
1 - 2
of
2
) sorted by null
/system/media/brillo/audio/audioservice/
audio_device_handler.cpp
58
// Get
headphone
jack state and update audio policy service with new state.
81
bool
headphone
= state & kHeadPhoneMask;
local
85
UpdateAudioSystem(
headphone
, microphone);
138
void AudioDeviceHandler::UpdateAudioSystem(bool
headphone
, bool microphone) {
142
if (
headphone
&& microphone) {
144
} else if (
headphone
) {
170
// Reset the
headphone
and microphone flags that are used to track
audio_device_handler.h
98
// |
headphone
| is true is headphones are connected.
100
void UpdateAudioSystem(bool
headphone
, bool microphone);
142
// Keeps track of whether a
headphone
has been connected. Used by ProcessEvent
Completed in 1272 milliseconds