HomeSort by relevance Sort by last modified time
    Searched refs:headphone (Results 1 - 2 of 2) sorted by null

  /system/media/brillo/audio/audioservice/
audio_device_handler.cpp 58 // Get headphone jack state and update audio policy service with new state.
81 bool headphone = state & kHeadPhoneMask; local
85 UpdateAudioSystem(headphone, microphone);
138 void AudioDeviceHandler::UpdateAudioSystem(bool headphone, bool microphone) {
142 if (headphone && microphone) {
144 } else if (headphone) {
170 // Reset the headphone and microphone flags that are used to track
audio_device_handler.h 98 // |headphone| is true is headphones are connected.
100 void UpdateAudioSystem(bool headphone, bool microphone);
142 // Keeps track of whether a headphone has been connected. Used by ProcessEvent

Completed in 1272 milliseconds