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  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_state.c 54 struct i830_context *i830 = i830_context(ctx); local
63 I830_STATECHANGE(i830, I830_UPLOAD_CTX);
64 i830->state.Ctx[I830_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_TEST_MASK;
65 i830->state.Ctx[I830_CTXREG_STATE4] |= (ENABLE_STENCIL_TEST_MASK |
67 i830->state.Ctx[I830_CTXREG_STENCILTST] &= ~(STENCIL_REF_VALUE_MASK |
69 i830->state.Ctx[I830_CTXREG_STENCILTST] |= (ENABLE_STENCIL_REF_VALUE |
78 struct i830_context *i830 = i830_context(ctx); local
84 I830_STATECHANGE(i830, I830_UPLOAD_CTX);
85 i830->state.Ctx[I830_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_WRITE_MASK;
86 i830->state.Ctx[I830_CTXREG_STATE4] |= (ENABLE_STENCIL_WRITE_MASK
94 struct i830_context *i830 = i830_context(ctx); local
205 struct i830_context *i830 = i830_context(ctx); local
234 struct i830_context *i830 = i830_context(ctx); local
261 struct i830_context *i830 = i830_context(ctx); local
285 struct i830_context *i830 = i830_context(ctx); local
423 struct i830_context *i830 = i830_context(ctx); local
437 struct i830_context *i830 = i830_context(ctx); local
479 struct i830_context *i830 = i830_context(ctx); local
541 struct i830_context *i830 = i830_context(ctx); local
581 struct i830_context *i830 = i830_context(ctx); local
596 struct i830_context *i830 = i830_context(ctx); local
624 struct i830_context *i830 = i830_context(ctx); local
645 struct i830_context *i830 = i830_context(ctx); local
666 struct i830_context *i830 = i830_context(ctx); local
687 struct i830_context *i830 = i830_context(ctx); local
713 struct i830_context *i830 = i830_context(ctx); local
742 struct i830_context *i830 = i830_context(ctx); local
763 struct i830_context *i830 = i830_context(ctx); local
1085 struct i830_context *i830 = i830_context(ctx); local
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i830_context.h 154 #define I830_STATECHANGE(i830, flag) \
156 INTEL_FIREVERTICES( &i830->intel ); \
157 i830->state.emitted &= ~flag; \
160 #define I830_ACTIVESTATE(i830, flag, mode) \
162 INTEL_FIREVERTICES( &i830->intel ); \
164 i830->state.active |= flag; \
166 i830->state.active &= ~flag; \
171 extern void i830InitVtbl(struct i830_context *i830);
193 extern GLuint i830SetTexEnvCombine(struct i830_context *i830,
198 extern void i830EmitTextureBlend(struct i830_context *i830);
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i830_context.c 57 struct i830_context *i830 = rzalloc(NULL, struct i830_context); local
58 struct intel_context *intel = &i830->intel;
60 if (!i830)
63 i830InitVtbl(i830);
68 FREE(i830);
109 i830InitState(i830);
i830_texblend.c 126 * Looking at i830_3d_regs.h, it seems the i830 can do part of
133 i830SetTexEnvCombine(struct i830_context * i830,
389 emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit,
392 struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit];
399 /* Update i830->state.TexBlend
401 tmp_sz = i830SetTexEnvCombine(i830, texUnit->_CurrentCombine, blendUnit,
407 if (tmp_sz != i830->state.TexBlendWordsUsed[blendUnit] ||
408 memcmp(tmp, i830->state.TexBlend[blendUnit],
411 I830_STATECHANGE(i830, I830_UPLOAD_TEXBLEND(blendUnit));
412 memcpy(i830->state.TexBlend[blendUnit], tmp, tmp_sz * sizeof(GLuint))
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i830_vtbl.c 80 struct i830_context *i830 = i830_context(ctx); local
134 GLuint mcs = (i830->state.Tex[i][I830_TEXREG_MCS] &
163 if (mcs != i830->state.Tex[i][I830_TEXREG_MCS]) {
164 I830_STATECHANGE(i830, I830_UPLOAD_TEX(i));
165 i830->state.Tex[i][I830_TEXREG_MCS] = mcs;
178 if (v0 != i830->state.Ctx[I830_CTXREG_VF] ||
179 v2 != i830->state.Ctx[I830_CTXREG_VF2] ||
180 mcsb1 != i830->state.Ctx[I830_CTXREG_MCSB1] ||
181 index_bitset != i830->last_index_bitset) {
184 I830_STATECHANGE(i830, I830_UPLOAD_CTX)
210 struct i830_context *i830 = i830_context(&intel->ctx); local
242 struct i830_context *i830 = i830_context(&intel->ctx); local
419 struct i830_context *i830 = i830_context(&intel->ctx); local
571 struct i830_context *i830 = i830_context(&intel->ctx); local
616 struct i830_context *i830 = i830_context(&intel->ctx); local
859 struct i830_context *i830 = i830_context(&intel->ctx); local
866 struct i830_context *i830 = i830_context(&intel->ctx); local
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i830_texstate.c 120 struct i830_context *i830 = i830_context(ctx); local
126 GLuint *state = i830->state.Tex[unit], format, pitch;
135 if (i830->state.tex_buffer[unit] != NULL) {
136 drm_intel_bo_unreference(i830->state.tex_buffer[unit]);
137 i830->state.tex_buffer[unit] = NULL;
152 i830->state.tex_buffer[unit] = intelObj->mt->region->bo;
158 i830->state.tex_offset[unit] = dst_x * intelObj->mt->cpp + dst_y * pitch;
288 /* 3D textures not available on i830
315 I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), true);
319 I830_STATECHANGE(i830, I830_UPLOAD_TEX(unit))
329 struct i830_context *i830 = i830_context(&intel->ctx); local
344 struct i830_context *i830 = i830_context(&intel->ctx); local
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intel_tris.c 284 struct i830_context *i830 = i830_context(&intel->ctx); local
300 OUT_BATCH((i830->state.Ctx[I830_CTXREG_VF] & VFT0_TEX_COUNT_MASK) >>
302 (i830->state.Ctx[I830_CTXREG_VF2] << 16) |
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  /art/test/083-compiler-regressions/src/
Main.java 2996 int i830 = 830; local
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