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    Searched refs:initializeSaveStack (Results 1 - 7 of 7) sorted by null

  /frameworks/base/libs/hwui/tests/unit/
CanvasStateTests.cpp 50 state.initializeSaveStack(200, 200,
68 state.initializeSaveStack(200, 200,
83 state.initializeSaveStack(200, 200,
119 state.initializeSaveStack(200, 200,
143 state.initializeSaveStack(200, 200,
  /frameworks/base/libs/hwui/tests/microbench/
DisplayListCanvasBench.cpp 136 state.initializeSaveStack(100, 100, 0, 0, 100, 100, Vector3());
151 state.initializeSaveStack(100, 100, 0, 0, 100, 100, Vector3());
154 state.initializeSaveStack(100, 100, 0, 0, 100, 100, Vector3());
163 state.initializeSaveStack(100, 100, 0, 0, 100, 100, Vector3());
  /frameworks/base/libs/hwui/
CanvasState.h 52 * fbo field in * initializeSaveStack.
89 void initializeSaveStack(int viewportWidth, int viewportHeight,
CanvasState.cpp 61 void CanvasState::initializeSaveStack(
FrameBuilder.cpp 49 mCanvasState.initializeSaveStack(viewportWidth, viewportHeight,
69 mCanvasState.initializeSaveStack(1, 1,
    [all...]
DisplayListCanvas.cpp 58 mState.initializeSaveStack(width, height,
OpenGLRenderer.cpp 121 mState.initializeSaveStack(viewportWidth, viewportHeight,
    [all...]

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