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Searched
refs:inputTypeToGL
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/glshared/
glsVertexArrayTests.cpp
569
m_ctx.vertexAttribPointer(loc, m_componentCount,
inputTypeToGL
(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset));
575
m_ctx.vertexAttribIPointer(loc, m_componentCount,
inputTypeToGL
(m_inputType), m_stride, (GLvoid*)((GLintptr)m_offset));
586
m_ctx.vertexAttribPointer(loc, m_componentCount,
inputTypeToGL
(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset));
604
m_ctx.vertexAttribPointer(loc, m_componentCount,
inputTypeToGL
(m_inputType), m_normalize, m_stride, m_data + m_offset);
610
m_ctx.vertexAttribIPointer(loc, m_componentCount,
inputTypeToGL
(m_inputType), m_stride, m_data + m_offset);
621
m_ctx.vertexAttribPointer(loc, m_componentCount,
inputTypeToGL
(m_inputType), m_normalize, m_stride, m_data + m_offset);
661
GLenum ContextArray::
inputTypeToGL
(Array::InputType type)
[
all
...]
glsVertexArrayTests.hpp
194
static deUint32
inputTypeToGL
(Array::InputType type);
glsDrawTest.cpp
110
static GLenum
inputTypeToGL
(DrawTestSpec::InputType type)
[
all
...]
Completed in 98 milliseconds