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Searched
refs:interpolationMode
(Results
1 - 4
of
4
) sorted by null
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1helper.h
127
D2D1_BITMAP_INTERPOLATION_MODE
interpolationMode
= D2D1_BITMAP_INTERPOLATION_MODE_LINEAR) {
128
D2D1_BITMAP_BRUSH_PROPERTIES r = {extendModeX, extendModeY,
interpolationMode
};
d2d1.h
448
D2D1_BITMAP_INTERPOLATION_MODE
interpolationMode
;
681
STDMETHOD_(void, SetInterpolationMode)(D2D1_BITMAP_INTERPOLATION_MODE
interpolationMode
) PURE;
696
STDMETHOD_(void, SetInterpolationMode)(ID2D1BitmapBrush *This, D2D1_BITMAP_INTERPOLATION_MODE
interpolationMode
) PURE;
754
STDMETHOD_(void, DrawBitmap)(ID2D1Bitmap *bitmap, const D2D1_RECT_F *destinationRectangle = NULL, FLOAT opacity = 1.0f, D2D1_BITMAP_INTERPOLATION_MODE
interpolationMode
= D2D1_BITMAP_INTERPOLATION_MODE_LINEAR, const D2D1_RECT_F *sourceRectangle = NULL) PURE;
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/
gdiplusgraphics.h
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/external/pdfium/core/src/fxge/win32/
fx_win32_gdipext.cpp
277
InterpolationMode
interpolationMode
);
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