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    Searched refs:is_state_in_call (Results 1 - 5 of 5) sorted by null

  /frameworks/av/services/audiopolicy/common/include/
policy.h 74 static inline bool is_state_in_call(int state) function
  /frameworks/av/services/audiopolicy/enginedefault/src/
Engine.h 110 return is_state_in_call(mPhoneState);
Engine.cpp 83 if (!is_state_in_call(oldState) && is_state_in_call(state)) {
87 } else if (is_state_in_call(oldState) && !is_state_in_call(state)) {
  /frameworks/av/services/audiopolicy/engineconfigurable/src/
Engine.cpp 161 !is_state_in_call(getPhoneState()) &&
  /frameworks/av/services/audiopolicy/managerdefault/
AudioPolicyManager.cpp 493 bool force = ((is_state_in_call(oldState) != is_state_in_call(state))
494 || (is_state_in_call(state) && (state != oldState)));
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