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Searched
refs:is_state_in_call
(Results
1 - 5
of
5
) sorted by null
/frameworks/av/services/audiopolicy/common/include/
policy.h
74
static inline bool
is_state_in_call
(int state)
function
/frameworks/av/services/audiopolicy/enginedefault/src/
Engine.h
110
return
is_state_in_call
(mPhoneState);
Engine.cpp
83
if (!
is_state_in_call
(oldState) &&
is_state_in_call
(state)) {
87
} else if (
is_state_in_call
(oldState) && !
is_state_in_call
(state)) {
/frameworks/av/services/audiopolicy/engineconfigurable/src/
Engine.cpp
161
!
is_state_in_call
(getPhoneState()) &&
/frameworks/av/services/audiopolicy/managerdefault/
AudioPolicyManager.cpp
493
bool force = ((
is_state_in_call
(oldState) !=
is_state_in_call
(state))
494
|| (
is_state_in_call
(state) && (state != oldState)));
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