HomeSort by relevance Sort by last modified time
    Searched refs:island (Results 1 - 11 of 11) sorted by null

  /frameworks/compile/mclinker/lib/LD/
BranchIslandFactory.cpp 25 /// @param pMaxIslandSize - the predefined value for the max size of a island
65 /// produce - produce a island for the given fragment
66 /// @param pFragment - the fragment needs a branch island
68 BranchIsland* island = allocate(); local
69 new (island) BranchIsland(pFragment, // entry fragment to the island
70 m_MaxIslandSize, // the max size of the island
71 size() - 1u); // index in the island factory
72 return island;
76 /// @param pFragment - the fragment needs a branch island
    [all...]
  /frameworks/compile/mclinker/lib/Target/AArch64/
AArch64LDBackend.cpp 432 for (BranchIslandFactory::iterator island = getBRIslandFactory()->begin(),
434 island != island_end;
435 ++island) {
436 if ((*island).size() > stubGroupSize()) {
441 if ((*island).numOfStubs() == 0) {
445 Fragment* exit = &*(*island).end();
446 if (exit == (*island).begin()->getParent()->end()) {
450 if (((*island).offset() + (*island).size()) > exit->getOffset()) {
452 (invalid_frags.back()->getParent() != (*island).getParent()))
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2World.cpp 298 // Disconnect from island graph.
392 // Size the island for the worst case.
393 b2Island island(m_bodyCount,
399 // Clear all the island flags.
434 // Reset island and stack.
435 island.Clear();
443 // Grab the next body off the stack and add it to the island.
446 island.Add(b);
463 // Has this contact already been added to an island?
484 island.Add(contact)
    [all...]
  /frameworks/compile/mclinker/lib/Target/ARM/
ARMLDBackend.cpp 902 for (BranchIslandFactory::iterator island = getBRIslandFactory()->begin(),
904 island != island_end;
905 ++island) {
906 if ((*island).size() > stubGroupSize()) {
911 if ((*island).numOfStubs() == 0) {
915 Fragment* exit = &*(*island).end();
916 if (exit == (*island).begin()->getParent()->end()) {
920 if (((*island).offset() + (*island).size()) > exit->getOffset()) {
922 (invalid_frags.back()->getParent() != (*island).getParent()))
    [all...]
  /frameworks/compile/mclinker/lib/Target/Hexagon/
HexagonLDBackend.cpp 603 for (BranchIslandFactory::iterator island = getBRIslandFactory()->begin(),
605 island != island_end;
606 ++island) {
607 if ((*island).size() > stubGroupSize()) {
612 if ((*island).numOfStubs() == 0) {
616 Fragment* exit = &*(*island).end();
617 if (exit == (*island).begin()->getParent()->end()) {
621 if (((*island).offset() + (*island).size()) > exit->getOffset()) {
623 (invalid_frags.back()->getParent() != (*island).getParent()))
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
World.java 525 // Disconnect from island graph.
1059 private final Island island = new Island(); field in class:World
1073 // Size the island for the worst case.
1074 island.init(m_bodyCount, m_contactManager.m_contactCount, m_jointCount,
1077 // Clear all the island flags.
1107 // Reset island and stack.
1108 island.clear();
1115 // Grab the next body off the stack and add it to the island
    [all...]
  /external/llvm/test/MC/MachO/ARM/
long-call-branch-island-relocation.s 24 @ island.
  /frameworks/compile/mclinker/lib/Target/Mips/
MipsLDBackend.cpp 834 BranchIsland& island = *ii; local
835 if (island.size() > stubGroupSize()) {
840 if (island.numOfStubs() == 0) {
844 Fragment* exit = &*island.end();
845 if (exit == island.begin()->getParent()->end()) {
849 if ((island.offset() + island.size()) > exit->getOffset()) {
851 (invalid_frags.back()->getParent() != island.getParent())) {
873 for (BranchIslandFactory::iterator island = getBRIslandFactory()->begin(),
875 island != island_end
    [all...]
  /cts/tests/tests/openglperf/
Android.mk 44 # Make the replica island app and copy it to CTS out dir.
  /external/replicaisland/src/com/replica/replicaisland/
LevelBuilder.java 129 tileMapIndex = R.drawable.island;
  /frameworks/compile/mclinker/lib/Object/
ObjectLinker.cpp 833 BranchIsland& island = *facIter; local
834 BranchIsland::reloc_iterator iter, iterEnd = island.reloc_end();
835 for (iter = island.reloc_begin(); iter != iterEnd; ++iter)
911 BranchIsland& island = *facIter; local
    [all...]

Completed in 153 milliseconds