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Searched
refs:kF_KeepUnflippedNormal
(Results
1 - 3
of
3
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
btRaycastCallback.h
37
kF_KeepUnflippedNormal
= 1 << 1, // Prevents returned face normal getting flipped when a ray hits a back-facing triangle
btRaycastCallback.cpp
106
if (((m_flags &
kF_KeepUnflippedNormal
) == 0) && (dist_a <= btScalar(0.0)))
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btTriangleRaycastCallback.java
131
public final static int
kF_KeepUnflippedNormal
= 1 << 1;
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