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Searched
refs:linVel
(Results
1 - 6
of
6
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/
btTransformUtil.java
60
public static void integrateTransform(Matrix4 curTrans, Vector3
linvel
, Vector3 angvel, float timeStep, Matrix4 predictedTransform) {
61
LinearMathJNI.btTransformUtil_integrateTransform(curTrans,
linvel
, angvel, timeStep, predictedTransform);
64
public static void calculateVelocityQuaternion(Vector3 pos0, Vector3 pos1, Quaternion orn0, Quaternion orn1, float timeStep, Vector3
linVel
, Vector3 angVel) {
65
LinearMathJNI.btTransformUtil_calculateVelocityQuaternion(pos0, pos1, orn0, orn1, timeStep,
linVel
, angVel);
72
public static void calculateVelocity(Matrix4 transform0, Matrix4 transform1, float timeStep, Vector3
linVel
, Vector3 angVel) {
73
LinearMathJNI.btTransformUtil_calculateVelocity(transform0, transform1, timeStep,
linVel
, angVel);
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btGhostObject.cpp
110
btVector3
linVel
, angVel;
111
btTransformUtil::calculateVelocity (convexFromTrans, convexToTrans, 1.0,
linVel
, angVel);
115
castShape->calculateTemporalAabb (R,
linVel
, angVel, 1.0, castShapeAabbMin, castShapeAabbMax);
btCollisionWorld.cpp
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
btTransformUtil.h
43
static void integrateTransform(const btTransform& curTrans,const btVector3&
linvel
,const btVector3& angvel,btScalar timeStep,btTransform& predictedTransform)
45
predictedTransform.setOrigin(curTrans.getOrigin() +
linvel
* timeStep);
82
static void calculateVelocityQuaternion(const btVector3& pos0,const btVector3& pos1,const btQuaternion& orn0,const btQuaternion& orn1,btScalar timeStep,btVector3&
linVel
,btVector3& angVel)
84
linVel
= (pos1 - pos0) / timeStep;
112
static void calculateVelocity(const btTransform& transform0,const btTransform& transform1,btScalar timeStep,btVector3&
linVel
,btVector3& angVel)
114
linVel
= (transform1.getOrigin() - transform0.getOrigin()) / timeStep;
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btDiscreteDynamicsWorld.cpp
1044
btVector3
linVel
= body->getLinearVelocity();
1048
if (
linVel
.length2()>maxSpeedSqr)
1050
linVel
.normalize();
1051
linVel
*= maxSpeed;
1052
body->setLinearVelocity(
linVel
);
[
all
...]
btRigidBody.cpp
117
btVector3
linVel
,angVel;
Completed in 191 milliseconds