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  /external/skia/gm/
tinybitmap.cpp 26 bm.lockPixels();
showmiplevels.cpp 97 bm.lockPixels();
145 baseBM.lockPixels();
189 orig.lockPixels();
  /external/skia/samplecode/
SampleTinyBitmap.cpp 30 bm.lockPixels();
SampleDash.cpp 21 bm.lockPixels();
SampleBlur.cpp 31 bm.lockPixels();
SampleDitherBitmap.cpp 68 bm.lockPixels();
SampleVertices.cpp 35 bm.lockPixels();
  /external/skia/include/core/
SkPixelRef.h 33 access the actual pixel memory by calling lockPixels/unlockPixels.
46 /** Return the pixel memory returned from lockPixels, or null if the
59 * Calling lockPixels returns a LockRec struct (on success).
82 bool lockPixels();
89 bool lockPixels(LockRec* rec);
91 /** Call to balanace a previous call to lockPixels(). Returns the pixels
99 * Some bitmaps can return a copy of their pixels for lockPixels(), but
SkBitmap.h 444 void lockPixels() const;
446 previous call to lockPixels(). This allows pixelrefs that implement
453 * Some bitmaps can return a copy of their pixels for lockPixels(), but
536 * does not have any pixels (or has not be locked with lockPixels()).
787 bm.lockPixels();
    [all...]
  /external/skia/src/image/
SkImage_Raster.cpp 91 fBitmap.lockPixels();
122 fBitmap.lockPixels();
131 fBitmap.lockPixels();
262 tmp.lockPixels();
SkImage.cpp 70 bm.lockPixels();
87 bm.lockPixels();
SkSurface_Raster.cpp 155 prev.lockPixels();
  /frameworks/base/native/graphics/jni/
bitmap.cpp 70 pixelRef->lockPixels();
  /external/skia/src/core/
SkPixelRef.cpp 137 bool SkPixelRef::lockPixels() {
150 // For compatibility with SkBitmap calling lockPixels, we still want to increment
163 bool SkPixelRef::lockPixels(LockRec* rec) {
164 if (this->lockPixels()) {
SkBitmap.cpp 232 void SkBitmap::lockPixels() const {
234 fPixelRef->lockPixels();
273 // since we're already allocated, we lockPixels right away
274 this->lockPixels();
310 // TODO: lockPixels could/should return bool or void*/nullptr
311 this->lockPixels();
341 // TODO: lockPixels could/should return bool or void*/nullptr
342 this->lockPixels();
380 // since we're already allocated, we lockPixels right away
381 this->lockPixels();
    [all...]
SkBitmapDevice.cpp 131 fBitmap.lockPixels();
188 fBitmap.lockPixels();
SkBitmapController.cpp 211 fResultBitmap.lockPixels();
SkBitmapScaler.cpp 259 resultPtr->lockPixels();
SkImageGenerator.cpp 196 bitmap->lockPixels();
SkBitmapCache.cpp 151 result->lockPixels();
  /external/skia/src/android/
SkBitmapRegionCodec.cpp 137 bitmap->lockPixels();
  /external/skia/src/gpu/
SkGrPixelRef.cpp 27 // SkDebugf("---------- calling readpixels in support of lockpixels\n");
32 fBitmap.lockPixels();
  /external/skia/tools/skiaserve/urlhandlers/
BreakHandler.cpp 27 bitmap->lockPixels();
  /frameworks/base/core/jni/android/graphics/
Graphics.cpp 518 // since we're already allocated, we lockPixels right away
520 bitmap->lockPixels();
573 // since we're already allocated, we can lockPixels right away
574 bitmap->lockPixels();
618 // since we're already allocated, we lockPixels right away
620 bitmap->lockPixels();
651 // since we're already allocated, we lockPixels right away
653 bitmap->lockPixels();
727 bitmap->lockPixels();
  /external/skia/src/utils/mac/
SkCreateCGImageRef.cpp 140 bitmap->lockPixels();

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