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Searched
refs:mCurrentScalingMode
(Results
1 - 4
of
4
) sorted by null
/frameworks/native/include/gui/
GLConsumer.h
394
//
mCurrentScalingMode
is the scaling mode for the current texture. It gets
396
uint32_t
mCurrentScalingMode
;
/frameworks/native/libs/gui/
GLConsumer.cpp
157
mCurrentScalingMode
(NATIVE_WINDOW_SCALING_MODE_FREEZE),
185
mCurrentScalingMode
(NATIVE_WINDOW_SCALING_MODE_FREEZE),
488
mCurrentScalingMode
= item.mScalingMode;
930
if (
mCurrentScalingMode
== NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) {
[
all
...]
/frameworks/native/services/surfaceflinger/
Layer.h
562
uint32_t
mCurrentScalingMode
;
Layer.cpp
79
mCurrentScalingMode
(NATIVE_WINDOW_SCALING_MODE_FREEZE),
[
all
...]
Completed in 105 milliseconds