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    Searched refs:mCurrentScalingMode (Results 1 - 4 of 4) sorted by null

  /frameworks/native/include/gui/
GLConsumer.h 394 // mCurrentScalingMode is the scaling mode for the current texture. It gets
396 uint32_t mCurrentScalingMode;
  /frameworks/native/libs/gui/
GLConsumer.cpp 157 mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
185 mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
488 mCurrentScalingMode = item.mScalingMode;
930 if (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) {
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  /frameworks/native/services/surfaceflinger/
Layer.h 562 uint32_t mCurrentScalingMode;
Layer.cpp 79 mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
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