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    Searched refs:mCurrentTexCoordsStride (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/renderstate/
MeshState.cpp 31 , mCurrentTexCoordsStride(0)
73 mCurrentTexCoordsPointer, mCurrentTexCoordsStride);
131 || stride != mCurrentTexCoordsStride) {
134 mCurrentTexCoordsStride = stride;
MeshState.h 125 GLsizei mCurrentTexCoordsStride;

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