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Searched
refs:mCurrentTexCoordsStride
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/renderstate/
MeshState.cpp
31
,
mCurrentTexCoordsStride
(0)
73
mCurrentTexCoordsPointer,
mCurrentTexCoordsStride
);
131
|| stride !=
mCurrentTexCoordsStride
) {
134
mCurrentTexCoordsStride
= stride;
MeshState.h
125
GLsizei
mCurrentTexCoordsStride
;
Completed in 857 milliseconds