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Searched
refs:mEglSlots
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/libs/gui/
GLConsumer.cpp
381
mEglSlots
[slot].mEglImage = new EglImage(item->mGraphicBuffer);
396
mEglSlots
[buf].mEglFence = EGL_NO_SYNC_KHR;
428
err =
mEglSlots
[slot].mEglImage->createIfNeeded(mEglDisplay, item.mCrop);
459
sp<EglImage> nextTextureImage =
mEglSlots
[slot].mEglImage;
466
mEglDisplay,
mEglSlots
[mCurrentTexture].mEglFence);
478
pendingRelease->fence =
mEglSlots
[mCurrentTexture].mEglFence;
719
EGLSyncKHR fence =
mEglSlots
[mCurrentTexture].mEglFence;
747
mEglSlots
[mCurrentTexture].mEglFence = fence;
[
all
...]
/frameworks/native/include/gui/
GLConsumer.h
245
//
mEglSlots
array in addition to the ConsumerBase behavior.
250
//
mEglSlots
array in addition to the ConsumerBase.
468
//
mEGLSlots
stores the buffers that have been allocated by the BufferQueue
475
EglSlot
mEglSlots
[BufferQueue::NUM_BUFFER_SLOTS];
Completed in 43 milliseconds