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Searched
refs:mFboRatio
(Results
1 - 2
of
2
) sorted by null
/cts/tests/openglperf2/jni/reference/scene/glowing/
GlowingScene.h
42
float
mFboRatio
;
GlowingScene.cpp
31
mFboRatio
= mFboWidth / mFboHeight;
170
Matrix* transformMatrix = Matrix::newScale(
mFboRatio
, 1.0f, 1.0f);
Completed in 76 milliseconds