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Searched
refs:mHibernation
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/opengl/libs/EGL/
egl_display.h
79
mHibernation
.incWakeCount(HibernationMachine::STRONG);
82
mHibernation
.decWakeCount(HibernationMachine::STRONG);
130
bool enter() { return
mHibernation
.incWakeCount(HibernationMachine::WEAK); }
131
void leave() { return
mHibernation
.decWakeCount(HibernationMachine::WEAK); }
182
HibernationMachine
mHibernation
;
egl_display.cpp
216
mHibernation
.setDisplayValid(true);
265
mHibernation
.setDisplayValid(false);
346
mHibernation
.incWakeCount(HibernationMachine::STRONG);
354
mHibernation
.decWakeCount(HibernationMachine::STRONG);
Completed in 527 milliseconds